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NPC Generator

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Advanced [show]


Dworic Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his golden hair. He has several tiny amethyst earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it

Ideals: Passionate. Bonds: Attractive, Rich, Criminal record, Nature. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dworic Strongheart, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. Smoky quartz (20 gp). 1 Silk rope.


Social Check DCs


Elizabeth Davenport, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is fair and her fingers are delicate and long. She keeps her brown hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Elizabeth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Elizabeth's mother didn't care for her much, and the feeling was mutual. She has worked as a Carter like her mother before her.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Flaws: Fearful, Antagonistic. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Elizabeth Davenport, Female Human Warrior 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Fargas Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length black hair. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to make people angry or surprised. He is a great chef.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Miner

Voice: American accent

Attributes [hide]

Fargas Honeypot, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Merla Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is well kept. She wears large thick round spectacles.

Personality: Merla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Merla was raised in a hard working conservative environment. Merla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out

Ideals: Impeccable. Bonds: Slave, Job, Adventurer, Religious. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Merla Smoothhands, Female Halfling Paladin 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 240 gp.


Social Check DCs


Baelitae Selevarun, Female Elf [Permalink]

Personal [hide]

Description: A 4'10" western woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair is greasy and uncared for. Her blue eyes dart from person to person.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a Merchant, her mother struggled to pay the bills. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baelitae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Miller

Voice: Whispers

Attributes [hide]

Baelitae Selevarun, Female Elf Commoner 11
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points -9 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 4 (-3)16 (+3) 18 (+4)16 (+3)
Skills Arcana +7, Intimidation +7
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Druidic, Auran
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her moppish blonde hair is in a traditional bowl cut. She has a dull look in her green eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Oriff grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult.

Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Religious. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Oriff Ungart, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1 Half-Plate.


Social Check DCs


Sun In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She wears her beige fur down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irascible and easily irritated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the south, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. Days after completing her studies, news broke out that her hometown was attacked by orcs. Sun was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: A deep hatred of orcs; and many orcs want her driven away

Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Sun In the Morning, Female Tabaxi Wizard 6
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, constantly wearing a grey suit, blue shirt, and tan tie, and is pretty ugly. Her long white hair reaches down to her waist. Her hazel eyes dart from person to person.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Valida began to lead the lost caravan. She tends to her Mason job now, and dutifully fulfills any obligations she has.

Motivation: To be a Jeweler again; and expand her business

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Valida Durthane, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 5 (-3)8 (-1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 7
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Hugh Webley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Hugh Webley, Male Human Wizard 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1200 gp.


Social Check DCs

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