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NPC Generator

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Advanced [show]


Spear Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Cook. He keeps his gray fur in a flapper bob. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Barkeep, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better kind of golem.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Bonds: Job, Attractive, Family, Poor, Adventurer. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Spear Of Stars, Male Tabaxi Fighter 3
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy cinnamon fur. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Poor. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Three On the Water, Male Tabaxi Wizard 15
Medium (5'6") Tabaxi, Neutral Good (CR 15)
Armor Class 14
Hit Points 70 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Athletics +4, Stealth +9
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 7000 gp. Aquamarine (1200 gp). Deep green spinel (80 gp). Deep blue spinel (1200 gp). Amber (80 gp). Lapis lazuli (10 gp). Deep blue spinel (1200 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dorn Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His white hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Detective in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep.

Flaws: Mundane, Disease, Insomniac. Bonds: Rich, Job. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dorn Copeland, Male Half-Orc Expert 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)8 (-1) 10 (+0)13 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


John Sheldon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown painted combat armor at almost all times. His hair is brown, silky, and of moderate length. His brown unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

John Sheldon, Male Human Sorcerer 7
Medium (6'4") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 4 (-3)9 (-1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Red spinel (90 gp). Violet garnet (1000 gp). Red-brown spinel (90 gp).


Social Check DCs


Pog Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a tan costume with the symbols of death on his torso. His skin is also unnaturally pale. He has blonde hair. His brown unseeing eyes seem to look past you.

Personality: Pog is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: Pog hails from a village terrorized by gnolls. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Military, Enemies. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Pog Gummen, Male Gnome Barbarian 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Georgina Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a custom-built plate barding that's adorned with white lining and desert motifs, and is pretty ugly. She has blonde hair. Her fierce brown eyes like to dwell on things.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: She's looking for her big break.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Military, Immigrant. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Georgina Copperkettle, Female Halfling Warlock 8
Small (2'10") Halfling, Lawful Good (CR 8)
Armor Class 14
Hit Points 32 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)12 (+1) 10 (+0)18 (+4)
Skills Nature +4, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 12000 sp. Amethyst (40 gp). Iolite (80 gp). Jasper (80 gp).


Social Check DCs


Cecily Beckwith, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. She takes great joy in being the best Scribe in town.

History: Born in the south to a Scribe, Cecily learned a great deal about her father's area of expertise. Cecily liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Flaws: Insane, Hedonist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Cecily Beckwith, Female Human Commoner 9
Medium (5'7") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. Aquamarine (600 gp). Blue sapphire (500 gp).


Social Check DCs


Waywocket Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise violet.

Personality: She is overprotective of those who hire her services. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home; and to clean up the streets

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Guardian. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Waywocket Albaratie, Female Gnome Fighter 6
Small (3'2") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. Red garnet (110 gp). Black opal (1000 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His fur, while still mostly orange, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Job, Slave. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Tricking Wind, Male Tabaxi Adept 6
Medium (5'1") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 50 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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