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NPC Generator

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Advanced [show]


Galiena Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" southern woman, she wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. She has no hair. Her fierce hazel eyes like to dwell on things.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted psionic powers by her dying brother.

Motivation: She loathes her own lifestyle.

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Galiena Cooper, Female Half-Elf Ranger 8
Medium (5'6") Half-Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 9 (-1)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran, Goblin
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Deep blue spinel (200 gp). Chrysoprase (60 gp). Chalcedony (60 gp). Brown-green garnet (90 gp). Tourmaline (90 gp).


Social Check DCs


Right-Handed Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her yellow fur is kept up in a ponytail inside a feathered hat. Her fair skin shows little sign of her aristocratic breeding.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with a lost civilization.

History: She was born the only child of a wealthy merchant. Right-Handed abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Right-Handed Fang, Female Tabaxi Wizard 9
Medium (6'0") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 30000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Old masterpiece painting (1000 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akta Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries shields. She has done her best to style her silver hair to look like a famous performer. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is overprotective of those who hire her services. A true patriot, Akta would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted druidic powers by her dying sister.

Motivation: She doesn't get along with people that don't share her tastes; and to clean up the streets

Ideals: Fighting, Gifted, Impeccable. Bonds: Guardian, Military. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Akta Divinity, Female Tiefling Aristocrat 7
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Gardain Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and is well dressed, but even with his fine clothing he looks run-down. His black hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and tiefling compassion

Ideals: Gifted, Professionalism. Flaws: Ugly, Racist. Bonds: Military. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Gardain Daerdahk, Male Dwarf Warrior 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)10 (+0) 9 (-1)11 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp. Deep green spinel (80 gp). Red-brown spinel (80 gp).


Social Check DCs


Vonbin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large black tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Artistic. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Vonbin Rakankrak, Male Dwarf Wizard 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 71 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)9 (-1) 12 (+1)9 (-1)
Skills Medicine +5, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, In love, Immigrant. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Vondal Goblinbane, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 20 (+5)16 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran, Goblin
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Vicky Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it, and her gloved hand is found clutching a hammer. She has a very tight haircut. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.

Motivation: To prove her worth to the world; and she would like to get married and retire

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Vicky Netyoive, Female Half-Elf Ranger 3
Medium (4'8") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Henry Morley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His white hair is kept up in a ponytail inside a top hat. His hazel unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and a deep hatred of drow

Ideals: Justice. Flaws: Disease. Bonds: Rich, Enemies, Mentor, Family. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Henry Morley, Male Human Rogue 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)13 (+1) 18 (+4)8 (-1)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Andram Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears professional attire. His hair, while still mostly red, has prominent grey streaks. He is baby faced.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Bonds: Attractive, Enemies, Criminal record, Rich. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Andram Wary, Male Tiefling Cleric 2
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 5 (-3)15 (+2)
Skills Insight -1, Stealth +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 sp. 1 Silk rope.


Social Check DCs

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