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NPC Generator

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Advanced [show]


Ella Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a blue poncho over her likewise colored trousers and shirt. Her brown hair is slicked back into a classic pompadour. She wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. She is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Addict, Selfish, PTSD. Bonds: Religious. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Ella Welber, Female Gnome Druid 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 140 gp.


Social Check DCs


Heather Colton, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her brown hair is still thick. Her ears are large.

Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She is able to make almost anything out of random pieces of junk.

History: The child of a Mayor, who enjoyed hunting, Heather was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She inherited the family business which she has now maintained for 5 years.

Motivation: Sabotage a competitor; and retire the richest woman in the north

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Fisher

Voice: American accent

Attributes [hide]

Heather Colton, Female Human Sorcerer 11
Medium (4'10") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Aquan, Ignan, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. She has moderate length silver hair. This brown eyed easterner is not easily forgotten.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Sold as a small child to a wizard, Audhild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a daughter. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Someone believes her a fraud; and she wants to get laid

Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor, In love, Enemies. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Audhild Morigak, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 17 (+3)10 (+0)
Skills History +1
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1400 sp. 1 Masterwork manacles.


Social Check DCs


Ishgha Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. He has styled his golden hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His religion dominates his actions; and he's looking for his big break

Bonds: Attractive, Adventurer, Family, Religious, Mentor. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Ishgha Emsworth, Male Half-Orc Commoner 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)4 (-3) 14 (+2)11 (+0)
Skills Investigation +0, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 80000 cp.


Social Check DCs


Hugolina Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes, though not visible through her cowl, are hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 4 years old her parents immigrated from the north. Hugolina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Miller again; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Immigrant, Nature. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Hugolina Iranapha, Female Half-Elf Commoner 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Ishte Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her longsword. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a cross on it. Her brown hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ishte wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with dancing.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Ishte abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Adventurer. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Ishte Peace, Female Tiefling Bard 16
Medium (5'9") Tiefling, Chaotic Good (CR 16)
Armor Class 8
Hit Points 119 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)17 (+3) 13 (+1)10 (+0)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Druidic, Orc, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164443320

Possessions: 500 pp. Onyx (70 gp). White pearl (60 gp). Chalcedony (70 gp). Fire opal (1500 gp). Red spinel (60 gp). Violet garnet (200 gp). Pink pearl (60 gp). Silver pearl (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Balimaar Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a violet suit. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south, but his parents moved at a very young age to the north. Balimaar was born on a far southern mountains where he grew up under the tutelage of his father, an expert Stableman. He has since lost track of the people in his past.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent father

Ideals: Philantrophist, Impeccable. Bonds: Immigrant, Family. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Harris, Male Half-Elf Barbarian 3
Medium (5'10") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp. 1 Everburning torch.


Social Check DCs


Ovak Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. Her hair is brown and very short. Her brown eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ovak liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many brigands want her driven away; and someone believes her a fraud

Ideals: Athletic, Optimist. Bonds: Attractive, Enemies, Immigrant, Nature. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Ovak Huxley, Female Half-Orc Aristocrat 13
Medium (5'3") Half-Orc, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 100 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)7 (-2) 13 (+1)11 (+0)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Emerald (1400 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Irann Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her golden hair is smooth and relatively long. Her thin eyebrows rest above her beady violet eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She plays an instrument quite well.

History: She was born in the south, but her parents moved at a very young age to the east. Her divine abilities were realized during a raid on her village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Irann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Irann Withrethin, Female Elf Warlock 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp.


Social Check DCs

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