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NPC Generator

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Advanced [show]


Bilbron Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His brown eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bilbron was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Attractive, Has a crush. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Bilbron Horcusporcus, Male Gnome Bard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 11 (+0)7 (-2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Nalaed Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'2". She wears suspenders and grey workpants. Her shirt is white, and she wears a heavy grey leather apron most of the time. She keeps her long white hair kept up in a rat tail. Her amber unseeing eyes seem to look past you.

Personality: She likes to make people angry or surprised. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Nalaed was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Disease, Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Nalaed Graybeard, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 3000 cp. Malachite (13 gp).


Social Check DCs


Flask Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a lot of dark rich colors, with gold accents. Her brown fur is drawn into a tight pony tail with a cross scrunchie. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is a hateful person. She taunts others and blames them for her problems. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small desert village. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Flask Of Ale, Female Tabaxi Barbarian 11
Medium (6'5") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 68 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +7

Possessions: 2700 gp. Black velvet mask with numerous citrines (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (400 gp). Solid gold idol (900 gp).


Social Check DCs


Seven Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a pastel suit, green shirt, and white tie. His clothes are grease stained in places. His fur is red and curly. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Seven studied abroad. His arcane abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seven Shoe, Male Tabaxi Warrior 4
Medium (6'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 30 pp.


Social Check DCs


Kerkad Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky green painted plate armor. He has styled his black crest well, parting it to the left. His eyes are likewise red. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Kerkad was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Immigrant, Attractive, Has a crush, Adventurer, Religious. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Kerkad Turnuroth, Male Dragonborn Warlock 10
Medium (6'1") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 17 (+3)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp.


Social Check DCs


Roland Weld, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Professionalism. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Roland Weld, Male Human Paladin 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 7 (-2)15 (+2)
Skills Animal Handling +0, Nature +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Beatrice Tinley, Female Human [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. She has a slight overbite and is overall scrawny. Her brown hair is long and unkept. She has several tiny emerald earrings on each ear.

Personality: She has always had a great fascination with Dwarven culture. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miner arts, while her father instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Flaws: Ugly, Racist, Impulsive. Bonds: Rich, Job. Occupation: Miner

Voice: American accent

Attributes [hide]

Beatrice Tinley, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Quelenna Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'5" and tends to wear a violet poncho over her likewise colored trousers and shirt. Her right leg appears badly burned and disfigured. Her hair is golden and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A powerful wizard made her what she is. When Quelenna reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane. Bonds: Military, Mentor. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Quelenna Aloro, Female Half-Elf Sorcerer 8
Medium (5'5") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1600 gp.


Social Check DCs


Hoshû Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His red hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his father was called into army service. Hoshû was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hoshû decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Criminal record, Military. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Hoshû Camden, Male Half-Orc Commoner 7
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 7 (-2)10 (+0)
Skills Athletics +4, Insight +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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