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NPC Generator

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Advanced [show]


Sarah Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a violet shirt with thin brown vertical stripes and tan pants. Her hair is white and curly. Her violet eyes lackadaisically let the world flow into them.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She plays an instrument quite well.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Sarah Mitchell, Female Half-Elf Monk 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Tethren Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'0" and dresses in black turtlenecks beneath a yellow coat with tan slacks. His left hand appears badly burned and disfigured. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His red eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Tethren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tethren was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and his religion dominates his actions

Flaws: Mundane. Bonds: Military, Religious, Enemies. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Tethren Charm, Male Tiefling Warrior 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 2000 sp. Silver pearl (100 gp). Black star sapphire (1000 gp). Aquamarine (500 gp). Peridot (40 gp). Golden yellow topaz (500 gp). Lapis lazuli (11 gp).


Social Check DCs


Henry Shirley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his shortspear always slung over his shoulder. His auburn hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his sister recently and the two have been together since.

Motivation: To share knowledge with the world; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Impeccable, Logical. Flaws: Racist. Bonds: Mentor, Family. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Henry Shirley, Male Human Ranger 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp.


Social Check DCs


Shava Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She has a moderate pudge and is not very fit. She has brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Locksmith, but she got bored and became a Map Maker. She is untrained/undisciplined, which makes her dangerous.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker, Justice. Flaws: Insane, Disease. Bonds: Job. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Shava Scorn, Female Tiefling Wizard 8
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 4 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)10 (+0) 9 (-1)15 (+2)
Skills Athletics +3, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 11000 sp. Silver pearl (130 gp). Amethyst (130 gp). Brown-green garnet (130 gp). Pink pearl (130 gp). Pink pearl (130 gp). Onyx (50 gp).


Social Check DCs


Odo Wallace, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown painted combat armor at almost all times. He has a long blonde beard with little hanging trinkets. He wears a mask on his face.

Personality: Eccentric and domineering, Odo will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Odo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture.

Ideals: Extrovert. Bonds: Family, Rich, Criminal record. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Odo Wallace, Male Human Druid 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Just what you see.


Social Check DCs


Azzakh Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His red crest is knotted and matted. His eyes are red and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Azzakh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of western immigrants he idolized his mother. His mother was a soldier and died while he was still young. Azzakh was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Azzakh Esstyrlynn, Male Dragonborn Warlock 8
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a pastel costume with the symbols of strength on his torso. His gray fur is drawn into a tight pony tail with a rose scrunchie. His copper eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Three's homeland. Three decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Optimist, Logical, Fighting. Bonds: Immigrant, Slave. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Three Fang, Male Tabaxi Wizard 8
Medium (6'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 5 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)14 (+2) 11 (+0)13 (+1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Ella Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a large blue jacket. Her moppish black hair is in a traditional bowl cut. She has gray eyes and a blue hat with a brown feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Ella has worked very hard to control her curse. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Disease. Bonds: In love, Adventurer, Rich. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Ella Timbers, Female Gnome Warrior 12
Small (3'3") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 54 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Persuasion +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Undercommon, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Delebean Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. When Delebean reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and tabaxi compassion

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Delebean Maekkelferce, Male Gnome Aristocrat 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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