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NPC Generator

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Advanced [show]


Mardred Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a deerstalker hat to hide her balding. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has all her life been fascinated with painting.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: To end her boredom; and money/treasure

Ideals: Athletic, Joker, Artistic. Flaws: Mundane. Bonds: Rich. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Mardred Rakankrak, Female Dwarf Bard 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 700 sp.


Social Check DCs


Vilberg Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large black mantle and cape that has been intricately interwoven into his blue robe. He wears his golden hair up. His gray unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: Vilberg lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Family, Mentor. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Vilberg Ashton, Male Half-Orc Druid 2
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1700 sp. 8 Acid flasks.


Social Check DCs


Markosian Mute, Female Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she has a large green mantle and cape that has been intricately interwoven into her brown robe. Her brown hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She speaks before she thinks and is too direct. Energy wise she seems alert and responsive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Markosian abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Impulsive, Disease, Insomniac. Bonds: Adventurer. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Markosian Mute, Female Tiefling Expert 3
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 8 (-1)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Giant, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 70 pp. Blue quartz (6 gp). Coral (110 gp).


Social Check DCs


Hugh Braxton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). He has styled his golden hair well, parting it to the left. His brown eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: He was born in a small plains village. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He wants revenge against gnolls; and he's looking for his big break

Flaws: Antagonistic, Selfish. Bonds: Nature, Adventurer, Enemies. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Hugh Braxton, Male Human Warlock 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 150 gp.


Social Check DCs


Roge Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His silver hair is slicked back into a classic pompadour. His hazel eyes peer out from beneath his deerstalker red hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Bowyer business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Joker. Flaws: Impulsive. Bonds: Adventurer, Job, Nature. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Roge Bigheart, Male Halfling Aristocrat 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Nykkan Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light green in addition to tight pants. He wears his gold crest down. His red eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Nykkan grew up listening to his father's many stories. Nykkan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Nykkan never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Adventurer, In love, Criminal record. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Nykkan Skaarzborroosh, Male Dragonborn Aristocrat 4
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 7
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics -1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +3

Possessions: 20 pp. 3 Holy water. 3 Holy water. 3 Holy water. 4 Tanglefoot bags.


Social Check DCs


Robbie Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has the majority of her body covered in plate. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home.

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Robbie Fatrabbit, Female Halfling Adept 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Fire opal pendant on a fine gold chain (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). Fire opal pendant on a fine gold chain (1700 gp).


Social Check DCs


Ar-Pratu Leighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His moppish black hair is in a traditional bowl cut. His violet eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Ar-Pratu was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Family, Military. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Ar-Pratu Leighton, Male Half-Orc Adept 6
Medium (6'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 9
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Tourmaline (160 gp). Emerald (1300 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His fur is cut close to his head. He wears an eyepatch.

Personality: Eccentric and domineering, Lone will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. Lone was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Scribe. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Extrovert, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Lone In the Storm, Male Tabaxi Expert 3
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)11 (+0) 13 (+1)7 (-2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. 1 Masterwork Light steel shield. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs

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