Nirgel Madness, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is greying and his face has many wrinkles. His eyes are likewise silver. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.
History: The child of a Courier, who enjoyed hunting, Nirgel was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nirgel took refuge in the old dungeon and found the beat up longsword and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it; and to find somewhere to settle down
Flaws: Mundane, Selfish. Bonds: Rich, Attractive, Nature. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 71 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1900 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1400 gp).
Namfoodle Munggen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears light armors faded through time and improper care. He has a long chestnut beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Namfoodle studied abroad. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 4 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Ubada Barton, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a black cloak and cross-gartered yellow stockings. Her white hair is cut short. Her green eyes dart from person to person.
Personality: She will rave to anyone who will listen. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She got into the Fisher business at a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has money and likes to spend it; and sabotage a competitor
Flaws: Insane. Bonds: Adventurer, Job, Family, Rich. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 200 gp.
Fragrant Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She typically wears brown cloth garments or leather armor. Her fur is red and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Fragrant was born with her mother's beautiful face. While studying, she fell in love. They married and had a son. Since then, she has sought to make the best of life.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, In love. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp.
Bhevek Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is still thick. This blue eyed westerner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Hunter business at a young age. He was taken from his home at a very young age. After a long history of fighting, Bhevek and his spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a mortician again
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Slave, Adventurer. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Sardonyx (50 gp). Black pearl (1300 gp). Iolite (50 gp). Rich purple corundum (600 gp). 1 Hourglass. 1 Hourglass.
Henry Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
Peren Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Rich, Mentor. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp.
Arumawann Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Arumawann was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Slave, Family. Occupation: Fortune-teller
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Cloud Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gray fur. He dresses like a well dressed Butcher does. He has a hunchback. His gray fur has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cloud took refuge in the large cave and found the beat up scimitar and armor he uses now. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: To unite with his brother.
Flaws: Ugly, Shy. Bonds: Job, Nature, Family. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Rhodochrosite (10 gp). Peridot (60 gp).
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