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NPC Generator

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Advanced [show]


Wiggens Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His silver hair is singed and shortened. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates giants. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Wiggens was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Enemies, Family, Poor, Adventurer. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Wiggens Miggledy, Male Gnome Adept 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Mûzglob Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many violet ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants he idolized his mother. Mûzglob was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mûzglob decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mûzglob Wellington, Male Half-Orc Commoner 3
Medium (6'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1800 sp. 1 Good lock.


Social Check DCs


Clerebold Digby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown cloak and cross-gartered violet stockings. His long red hair reaches down to his waist. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Slaad in disguise. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Digby, Male Human Ranger 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Millicent Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is typically in her Banker uniform. Her golden hair is matted, messy, and big. She has blue eyes and a yellow hat with a grey feather.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a very good compulsive liar and kleptomaniac.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Millicent took refuge in the old dungeon and found the beat up falchion and armor she uses now. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their son. She worked as a Banker, and she later adopted a second son.

Motivation: To reunite with her absent father.

Flaws: Ugly. Bonds: Job, Criminal record, Nature, Family. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Millicent Amakiir, Female Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)17 (+3) 16 (+3)18 (+4)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Celestial, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Oda Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears tight fitting clothing which further accentuates her frame. Her blonde hair is wavy and long. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of a Farmer, who enjoyed hunting, Oda was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east.

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Slave, Nature. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Oda Murnig, Female Gnome Monk 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Pelt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple pastel robe with blue stripes complete with hood, and is pretty ugly. He has wavy white fur. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to get a good night's sleep

Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Adventurer. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pelt Fang, Male Tabaxi Commoner 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Oblar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. His golden hair is smooth and relatively long. He has gray eyes and a white hat with a pastel feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Baker like his father before him.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Professionalism, Gifted. Bonds: Job, Poor, Adventurer. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Oblar Underfoot, Male Halfling Wizard 9
Small (3'1") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 35 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp.


Social Check DCs


Adelard Thornton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy golden hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: When he was but 6 years old his parents immigrated from the north. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is terrified, and will act out of fear

Ideals: Philantrophist, Logical. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Adelard Thornton, Male Human Ranger 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Bolhild Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears tattered old clothes. Her skin is also unnaturally pale. Her auburn hair is wavy and long. Her eyes, though not visible through her cowl, are green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Bolhild grew up listening to her father's many stories. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Persistence, Extrovert. Flaws: Ugly, PTSD. Bonds: Adventurer. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Bolhild Stoutale, Female Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 20 (+5)7 (-2) 10 (+0)14 (+2)
Skills History +0, Investigation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs

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