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NPC Generator

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Advanced [show]


Paymon Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He has moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Paymon was raised in a hard working conservative environment. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Paymon Loathe, Male Tiefling Expert 11
Medium (5'3") Tiefling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Insight +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 230 pp. Black pearl (1400 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear green clothing when he does not wear armor. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane, Disease. Bonds: Mentor. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Raam Doom, Male Tiefling Warlock 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 7
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp.


Social Check DCs


Anakis Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is well dressed, but even with her fine clothing she looks run-down. Her hair is greying and her face has many wrinkles. She has white eyes and a black hat with a green feather.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and wants to have a good time and be beloved

Ideals: Optimist, Opinionated. Bonds: Rich, Immigrant, Religious. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Anakis Fealty, Female Tiefling Ranger 8
Medium (5'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 10 (+0)18 (+4)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Giant, Elven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Gold and topaz bottle stopper cork (900 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver chalice with lapis lazuli gems (120 gp). Old masterpiece painting (1800 gp).


Social Check DCs


Borun Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries clubs. His brown hair and beard is wavy and long. His brown eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Fighting. Bonds: Has a crush, Nature, Military, Rich, Enemies. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Borun Thorngage, Male Halfling Warlock 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +7, Survival +4
Senses Passive Perception 9
Languages Common, Halfling, Auran, Aquan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 9000 gp. Moss agate (10 gp). Golden yellow topaz (1000 gp). Rose (20 gp). Red garnet (100 gp). Blue quartz (10 gp). Jasper (20 gp). Rock crystal (20 gp). Hematite (10 gp). Aquamarine (1000 gp). Red garnet (100 gp). Pink pearl (100 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Brown-green garnet (100 gp). Bloodstone (20 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Rhodochrosite (10 gp). Azurite (10 gp). Rich purple corundum (1400 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). Chrysoprase (20 gp). 1 Medium magic item.


Social Check DCs


Spear In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a pastel scarf. She is physically well-built. Her yellow fur is greasy and uncared for. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. She moved out north to avoid the crime she committed. She's since become an addict/alcoholic.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Criminal record, In love. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Spear In the Morning, Female Tabaxi Expert 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 16 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +8, Nature +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5

Possessions: 800 gp.


Social Check DCs


Ilde Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She carries with her a set of scythes on her belt, each one with a amber on the hilt. Her moppish blonde hair is in a traditional bowl cut. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise her children well; and she has money and likes to spend it

Ideals: Fighting, Joker, Entrepeneur, Logical. Bonds: Rich, Family. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Ilde Lutgehr, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 14 (+2)8 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 380 gp. 1 Disguise kit.


Social Check DCs


Suhnae Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a red scarf. He is bristling with hidden weapons, mostly sickles and swords. He keeps his blonde hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Suhnae lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Fearful, Depressed. Bonds: Criminal record, Family. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Suhnae Sylvaranth, Male Elf Aristocrat 7
Medium (5'3") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp. Rhodochrosite (12 gp). Black pearl (1400 gp). Carnelian (30 gp). Red-brown spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She has dyed her greying silver hair a little too much giving a sharp silver color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich western family. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane, Shy. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Isabella Kitchur, Female Half-Elf Adept 7
Medium (4'10") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 9 (-1)7 (-2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Deep blue spinel (500 gp). Rhodochrosite (13 gp).


Social Check DCs


Nákra Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'3". He wears a black costume with the symbols of luck on his torso, and his gloved hand is found clutching a warhammer. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nákra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nákra. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist. Flaws: Fearful. Bonds: Criminal record, Rich. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Nákra Springfield, Male Half-Orc Cleric 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 8 (-1)13 (+1)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Obsidian (7 gp).


Social Check DCs

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