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NPC Generator

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Advanced [show]


Smoking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His beige fur is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls; and his religion dominates his actions

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Religious, Enemies. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Smoking Grass, Male Tabaxi Rogue 6
Medium (5'4") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Georgina Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'9" and is a bit bulky. She is very muscular particularly in the legs. She dresses in white turtlenecks beneath a yellow coat with blue slacks. She wears a Stetson hat to cover her moderate length brown hair. Her green eyes lackadaisically let the world flow into them.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the north to a Mortician, Georgina learned a great deal about her mother's area of expertise. Cursed with vampirism at a very young age, Georgina has worked very hard to control her curse. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Disease, Greedy. Bonds: Job, Family. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Georgina Silvereyes, Female Halfling Commoner 13
Small (2'9") Halfling, Neutral Good (CR 13)
Armor Class 14
Hit Points 72 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)15 (+2) 9 (-1)17 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 800 pp. Blue quartz (8 gp). Chrysoprase (80 gp). Iolite (80 gp). Red-brown spinel (60 gp). Rhodochrosite (8 gp). Violet garnet (900 gp). 1 Medium magic item.


Social Check DCs


Jane Dudley, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is portly but not overly obese. Her chestnut hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She feeds upon the attention of others.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jane took refuge in the large cave and found the beat up hammer and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and she wants to get laid

Flaws: Mundane. Bonds: Attractive, Nature, Has a crush. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Jane Dudley, Female Human Wizard 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 15 (+2)8 (-1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 150 gp.


Social Check DCs


Thervan Floshem, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thervan is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker, Justice. Bonds: Rich, Military, Enemies. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Thervan Floshem, Male Elf Barbarian 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Uraim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his green robe. His blonde hair is greasy and uncared for. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.

Motivation: Seeks redemption.

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Uraim Fireforge, Male Dwarf Rogue 8
Medium (4'5") Dwarf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 68 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +7, Animal Handling +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +6

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyntle Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, blue, dusty cloak. She has a long auburn ponytail with little hanging trinkets. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Body Guard. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for her; and to be a locksmith again

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Pyntle Wildwander, Female Gnome Fighter 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)16 (+3) 15 (+2)5 (-3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Ekk Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman wears skinny pants and wears a white and tan robe with the hood down. Her clothes are grease stained in places. Her hair is long and brown with streaks of silver, and is pulled back with small white clips. Her eyes are brown.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with a lost civilization.

History: She was born to loving parents in a slum to the east. She found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and she is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Immigrant, Adventurer. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ekk Royal, Female Half-Orc Paladin 14
Medium (5'6") Half-Orc, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 75 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 9 (-1)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +7, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (300 gp). Black velvet mask with numerous citrines (160 gp). Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His red fur is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. A freak accident while working with his Locksmith father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Professionalism, Logical. Flaws: Disease, Insane. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Left-Handed Mirror, Male Tabaxi Adept 15
Medium (5'0") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 94 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Athletics +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 5000 gp. Moonstone (30 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilbron Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His eyes are a pleasant gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Bilbron hails from a village terrorized by orcs. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Bilbron Nopenstallen, Male Gnome Warlock 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 8 (-1)18 (+4)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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