Kallista Caution, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is renowned for her bright black dresses and hats. Beneath her clothing is a huge mess of scar tissue. Her brown hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Kallista was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Slave, Criminal record, Poor. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. Red garnet (110 gp).
Fivin Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears a blue deerstalker hat and blue clothes. His hair is short and black. His face is scarred and worn.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Fivin hails from a village terrorized by giants. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A strong sense of loyalty to Dragonborn people; and he is a bit of a kleptomaniac
Ideals: Optimist, Justice. Flaws: Ugly, Racist. Bonds: Criminal record, Enemies. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Zaffrab Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries sickles. He wears his white hair up. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Insane, Disease. Bonds: Rich. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 62 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: Golden yellow topaz (800 gp). Red spinel (50 gp). Emerald (1300 gp). Rich purple corundum (1300 gp). Zircon (70 gp). 1 Medium magic item.
Darrow Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His golden hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Darrow was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Unemployed.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and to be a fortune-teller again
Flaws: Ugly, Mundane, Antagonistic. Bonds: Job, Poor. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
Quespa Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in a clean green cloak covering her clean studded leather. Her broad hat is riddled with cuts and holes. Her eyes are likewise red.
Personality: She likes to make people angry or surprised. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent mother; and many goblins want her driven away
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Infernal, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2300 gp. Zircon (20 gp). Eye agate (6 gp). Blue star sapphire (1200 gp). Blue quartz (6 gp). Brown-green garnet (110 gp). Alexandrite (200 gp). Eye agate (6 gp). Amethyst (110 gp). Deep blue spinel (200 gp).
Boddynock Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He has white hair. His brown eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in a small forest village. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Debt. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 gp.
Bertram Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a red shirt with thin black vertical stripes and brown pants. His golden hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Optimist. Flaws: Ugly. Bonds: In love, Military, Criminal record. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Miles Soames, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. He has moderate length black hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a great chef.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Miles took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Ugly, Addict, Greedy. Bonds: Religious. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Tourmaline (130 gp).
Two Llamas Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. She wears a colorful flower in her lavender fur. She is baby faced.
Personality: She is fixated on the number 78. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend
Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
