Mreksh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has done his best to style his rusty crest to look like a famous performer. His thin eyebrows rest above his beady red eyes.
Personality: He has always had a great fascination with Elven culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He comes from a rich southern family. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and elven compassion
Flaws: Ugly, Racist, Impulsive. Bonds: Rich, Nature. Occupation: Cartwright
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 13)
Armor Class 13
Hit Points 27 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 10 (+0) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Lapis lazuli (5 gp). Black opal (1500 gp). Black pearl (1500 gp). Rich purple corundum (1500 gp). Smoky quartz (50 gp). Citrine (50 gp). Malachite (5 gp). Azurite (5 gp). Iolite (50 gp). Obsidian (5 gp). Amber (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Uthemar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to get laid; and he has a crush on the local soapmaker
Flaws: Antagonistic, Disease. Bonds: Attractive, Nature, Has a crush. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 66 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Undercommon, Auran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 700 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akra Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her crest is white and curly. She tend to wears goggles to shield her eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Akra was born in the east. At a young age she loved to build and create. She has had some formal music training, and achieved minor success. She has never given up on her music dream.
Motivation: Doesn't want to be a Baker and was forced into it by her family; and she wants to meet her childhood hero
Ideals: Persistence, Artistic. Flaws: Emotional. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 3000 sp. 1 Minor magic item.
Akta Wish, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. Her silver hair is lengthy and is close to two feet long. Her red unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Akta was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Days after completing her studies, news broke out that her hometown was attacked by orcs. Akta was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Her religion dominates her actions.
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Religious, Enemies. Occupation: Masseuse
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 47 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 600 pp. Deep blue spinel (200 gp). Tiger eye turquoise (15 gp). Hematite (15 gp). Rich purple corundum (500 gp). Bloodstone (30 gp). Coral (80 gp). Jacinth (6000 gp). Red garnet (80 gp). Tourmaline (80 gp). Rhodochrosite (15 gp). Black star sapphire (500 gp). Peridot (30 gp). 1 Medium magic item.
Thamior Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears just a yellow suit. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Thamior is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in the north to a Tanner, Thamior learned a great deal about his mother's area of expertise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Family, Criminal record. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is muscular with a powerful set of arms. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist, Fighting. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Kaladan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy silver crest. His gold eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a criminal king-pin and mafia family Kaladan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kaladan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Athletic. Bonds: Attractive, Criminal record, Slave. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Deep blue spinel (200 gp).
Herleva Webley, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is physically well-built. Her hair is brown and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.
History: She was born to loving parents in a slum to the south. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in glaive use. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Herleva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5
Possessions: 7000 sp. Golden yellow topaz (600 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traubon Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a grey coat over a yellow low-cut shirt, and a top hat upon his head. His brown hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Traubon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Traubon's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats
Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family, Enemies. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.
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