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NPC Generator

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Advanced [show]


Rathkran Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears green painted combat armor at almost all times. His scarlet crest is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Hedonist, Impulsive. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rathkran Jharthraxyn, Male Dragonborn Expert 13
Medium (6'6") Dragonborn, Chaotic Good (CR 13)
Armor Class 9
Hit Points 88 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 10 (+0)8 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3

Possessions: 4000 gp. Tourmaline (130 gp). Alexandrite (600 gp).


Social Check DCs


Shane Shelley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy black hair. His eyes, though not visible through his cowl, are brown.

Personality: His tongue was cut out and he uses sign language. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich southern family. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shane's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Disease, Hedonist, Antagonistic. Bonds: Rich, Family. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Shane Shelley, Male Human Ranger 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)8 (-1) 11 (+0)11 (+0)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp.


Social Check DCs


Maynild Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized violet coat. She wears a colorful flower in her blonde hair. Her blue eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful necromancer made her what she is. Her first spouse was a Mason, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Bather and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Optimist. Bonds: Attractive, Family, Mentor. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Maynild Amakiir, Female Half-Elf Monk 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)4 (-3) 12 (+1)13 (+1) 9 (-1)6 (-2)
Skills Athletics -1, Deception +0
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple +0

Possessions: 500 sp.


Social Check DCs


Giselle Bentley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is braided into rings. This gray eyed southerner is not easily forgotten.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Giselle was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She loathes her own lifestyle.

Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Attractive, Poor. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Giselle Bentley, Female Human Commoner 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Decarabia Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a large black jacket. Her long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gifted from a young age, Decarabia studied abroad. Decarabia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: An old rival family wants her found; and to unite with her sister

Ideals: Gifted. Flaws: Insomniac, Shy, Forgetful. Bonds: Adventurer, Family. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Decarabia Sorrow, Female Tiefling Rogue 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 5 (-3)9 (-1)
Skills Deception +2, Survival +0
Senses Passive Perception 7
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Armara Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, green cloak. Her black hair is still thick. Her fair skin shows little sign of her aristocratic breeding.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is harsh and unforgiving.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Armara Virtue, Female Tiefling Ranger 18
Medium (4'10") Tiefling, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 105 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +7, Nature +9
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Ignan
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15032

Possessions: 14000 gp. Tiger eye turquoise (8 gp). Tiger eye turquoise (8 gp). Aquamarine (600 gp). White opal (500 gp). Rhodochrosite (8 gp). Onyx (80 gp). Moss agate (8 gp). Sard (80 gp). Tiger eye turquoise (8 gp). Blue sapphire (500 gp). Blue quartz (8 gp). Black opal (500 gp). Rich purple corundum (500 gp). Carnelian (80 gp). Star rose quartz (80 gp). Aquamarine (600 gp). Black pearl (600 gp). Blue quartz (8 gp). Blue quartz (8 gp). Carnelian (80 gp). Iolite (80 gp). Aquamarine (600 gp). Black pearl (600 gp). Moss agate (8 gp). Sard (80 gp). Deep green spinel (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gilthur Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a moderate pudge and is not very fit. His brown hair is greasy and uncared for. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Gilthur grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: He is terrified, and will act out of fear; and find a way to reverse the transformation of his sister

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Adventurer, Family. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Gilthur Rumnaheim, Male Dwarf Barbarian 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 109 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 18 (+4)16 (+3)
Skills Medicine +8, Stealth +5
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Cloth of gold vestments (120 gp). Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (50 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Shy. Bonds: Poor, Attractive, Enemies, Military. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Oblar Tosscobble, Male Halfling Adept 9
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 46 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1900 gp. Red spinel (60 gp). Azurite (12 gp).


Social Check DCs


Gennal Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He wears his golden hair up in a very large beehive style do. His brown eyes have a joyful gleam in them most of the time.

Personality: Gennal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has worked as a Miner like his mother before him.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Job, Family. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Gennal Ray, Male Half-Elf Sorcerer 12
Medium (4'10") Half-Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 17 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)17 (+3) 14 (+2)10 (+0)
Skills Arcana +7, History +7
Senses Passive Perception 12
Languages Common, Elven, Draconic, Sylvan, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666530

Possessions: 100 pp. Violet garnet (700 gp). Azurite (11 gp). Emerald (1100 gp). Emerald (1100 gp). Hematite (11 gp).


Social Check DCs

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