Yebe Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a blue coat over a pastel low-cut shirt, and a wide-brimmed hat upon her head. Her auburn hair is styled in orderly dreadlocks. Her eyes are blue and she is always smoking a pipe.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered east to less war torn lands. She then took over the family business and is one of the better Brewer for hire.
Motivation: She loathes her own lifestyle; and wants to open a new tavern
Ideals: Optimist. Flaws: Disease, PTSD, Depressed. Bonds: Job. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Fiery yellow corundum (1200 gp). 1 Minor magic item.
Hamil Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His white hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Attractive, Family, Poor. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 57 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Sard (30 gp). Tourmaline (120 gp). Eye agate (8 gp). 1 Minor magic item.
Lucan Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Shipwright profession.
History: Born to a Shipwright, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Marshal.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Flaws: Hedonist, PTSD. Bonds: Job, Poor, Family. Occupation: Marshal
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Marbas Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and blue. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a giants raid, leaving Marbas alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marbas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies, Has a crush. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: Gold and topaz bottle stopper cork (1600 gp).
Ahrim Speed, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His red hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Ahrim was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Unvera Beren, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. Her hair is brown and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Unvera was born in the south. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Nothing but the best is good enough for her; and meet up once more with her childhood friend
Ideals: Persistence, Impeccable. Flaws: Sensitive. Bonds: Job, Adventurer. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Emerald (500 gp). Red spinel (80 gp). Sardonyx (80 gp).
Hadarai Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His eyes are brown and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Opinionated, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 124 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +4
Possessions: 900 pp. Silver comb with moonstones (1000 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A delicate silver chain set with a tourmaline (90 gp). Silver chalice with lapis lazuli gems (40 gp). Black velvet mask with numerous citrines (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).
Harriet Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She is well dressed, constantly wearing a red suit, black shirt, and blue tie. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also has developed a complete distrust of the Spice Merchant profession.
History: Born in the north to a Dyer, Harriet learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their daughter. She worked as a Dyer, and she later adopted a second daughter.
Motivation: She wants revenge against drow; and an old rival family wants her found
Ideals: Philantrophist. Bonds: Job, Rich, Family, Enemies. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Azurite (11 gp). 1 Masterwork Thieves’ tools.
Spring Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She sports a flattop fur cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Animals are drawn to her, and she is able to talk to them.
History: She was born in the north, but her parents moved at a very young age to the east. Her divine abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Gifted. Bonds: Poor, Attractive, Family, Immigrant. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Terran, Infernal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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