Three Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She carries with her a set of scimitars, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her orange fur is smooth and relatively long. Her eyes are hazel and beady.
Personality: She is fixated on the number 59. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Spice Merchant business at a young age. A gifted student she started as a Locksmith, but she got bored and became a Spice Merchant. She then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly, Insane, Shy. Bonds: Job. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp. 1 Superior lock.
Baelitae Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long brown hair reaches down to her waist. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Baelitae was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Baelitae's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive. Occupation: Bookbinder
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 44000 sp. 4 Smokesticks.
Mreksh Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. He carries with him a set of swords on his belt, each one with a emerald on the hilt. His red crest is thinning but still full. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.
History: When he was but 4 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Flaws: Selfish, Antagonistic. Bonds: Rich, Immigrant. Occupation: Blacksmith
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Terran, Orc, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Golden yellow topaz (1100 gp). 1 Minor magic item.
Doudra Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and carries lances. Her scarlet crest is slicked back into a classic pompadour. She wears a mask on her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has all her life been fascinated with dancing.
History: Doudra was raised in a hard working conservative environment. She worked as a nervous Layabout and found it very stressful. She's also a talented Marshal, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Fighting, Gifted, Artistic. Flaws: Insane. Bonds: Attractive, Job. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 14)
Armor Class 9
Hit Points 7 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 6 (-2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +4
Possessions: 900 pp. Aquamarine (200 gp). Clear bright green emerald (3000 gp). Fire opal (700 gp). Brown-green garnet (50 gp). White pearl (50 gp). Emerald (700 gp). Alexandrite (200 gp).
Ahinar Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries with her a set of warhammers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is short and brown. Her hazel eyes peer out from beneath her top blue hat.
Personality: Ahinar is depressed about a lot of things. She tends to be a nihilist. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Ahinar hails from a village terrorized by drow. In her 18th year, her parents were killed by a drow raid, leaving Ahinar alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Ahinar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: A deep hatred of drow; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Fighting, Optimist. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Stannor Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He has wavy chestnut hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stannor wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: He would like to get married and retire; and he is greedy
Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Rich, Has a crush. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 8 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp.
Godfrey Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his auburn hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.
History: He was born to loving parents in a slum to the north. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Job, Poor. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Obsidian (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Cecily Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dark leathers with embroidery. Her white hair has been sun bleached extensively. She wears a mask on her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised by priests from a young age. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Religious, Mentor. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 pp. 1 Masterwork Uncommon Weapon.
Nagrette Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in white turtlenecks beneath a tan coat with brown slacks. She carries with her a set of daggers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her moppish white hair is in a traditional bowl cut. Her thin eyebrows rest above her beady blue eyes.
Personality: Cocky and sure of herself, she believes she is the best Stableman born in the past three hundred years. As long as the job gets done she does not care how it got done.
History: She was born into a rich family. She was an apprentice working in her father's forge. She has achieved small success as a Stableman.
Motivation: To be a Scribe again; and wants to open a new tavern
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 2100 sp.
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