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NPC Generator

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Advanced [show]


Mastema Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses like a well dressed Mason does. Her long blue hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the north to a Mason, Mastema learned a great deal about her mother's area of expertise. She worked as a nervous Mason and found it very stressful. She has achieved small success as a Mason.

Motivation: Expand her business.

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Job, Poor. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mastema Sanctuary, Female Tiefling Expert 4
Medium (6'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp.


Social Check DCs


Ishte Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. Her silver hair has been sun bleached extensively. Her eyes are gold and she is always smoking a pipe.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Ishte enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: Further expansion of business; and she has money and likes to spend it

Flaws: Hedonist, Disease. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Ishte Hurt, Female Tiefling Expert 5
Medium (4'11") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Menny Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue armored body suit, with a simple grey line shooting up and back down. She wears a Stetson hat to hide her balding. She has a dull look in her blue eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She would rather hide behind her crafts than deal with other people.

History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to reunite with her absent father

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Military. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Menny Nucklestamp, Female Gnome Monk 5
Small (3'0") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgz England, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Rich, Military. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Dûgz England, Male Half-Orc Rogue 3
Medium (5'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)13 (+1) 12 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Carnelian (80 gp). Obsidian (4 gp).


Social Check DCs


Aasathra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a faded coat and loose pants complete with small hat, and a wedding ring on her right hand. Her crest is red and very short. This red eyed westerner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born blind and as such lacked many opportunities for work. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. During her travels, Aasathra and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aasathra discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Aasathra fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Antagonistic, Fearful, Disease. Bonds: In love, Adventurer. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Aasathra Bhenkumbyrznaax, Female Dragonborn Warlock 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222200

Possessions: 1000 gp. Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Kipper Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long blonde hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Kipper grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Kipper Munggen, Male Gnome Commoner 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 12 (+1)5 (-3) 13 (+1)10 (+0)
Skills Athletics -2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel coat over a black low-cut shirt, and a top hat upon his head. His beige fur is greasy and uncared for. His eyes are a pleasant hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: When he was but 3 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and expand his business

Flaws: Ugly, Shy. Bonds: Immigrant, Mentor, Job. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

River Grass, Male Tabaxi Warrior 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nagrette Nibley, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a black tunic with blue highlights, and long tan pants that bunch up around her shoes. Her black hair is lengthy. Her green eyes peer out from beneath her feathered black hat.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Nagrette was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.

Motivation: She has a crush on the local Assassin; and she wants to meet her childhood hero

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Nagrette Nibley, Female Half-Orc Paladin 7
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 6 (-2)7 (-2)
Skills Athletics +5, Deception +1
Senses Passive Perception 8
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Halimath Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and is dressed in an above average manner. His right leg appears badly burned and disfigured. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Halimath took refuge in the ruined castle and found the beat up kukri and armor he uses now. He's since become an addict/alcoholic.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Halimath Ilphelkiir, Male Elf Expert 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)7 (-2) 15 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs

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