Andram Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a robe, a symbol of his god around his neck, and a rapier on his belt and is in decent physical shape. He wears a small hat to cover his moderate length dark red hair. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
Breena Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and her gloved hand is found clutching a hammer. Her golden hair is cut short with large spiked bangs in the front. She has green eyes.
Personality: She can speak with the recently deceased. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Born in the south to a Crown-heir, Breena learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and to share knowledge with the world
Ideals: Gifted, Artistic, Logical. Flaws: Ugly. Bonds: Family, Job. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 19 (+4) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Elven, Abyssal
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Solid gold idol (500 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drusilia Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tight fitting blue shirt and pants. With wild silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born at the edge of vast island. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. Days after completing her studies, news broke out that her hometown was attacked by giants. Drusilia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: To reunite with her absent mother; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Family, Job, Nature, Enemies. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 75 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 2000 gp. Amethyst (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He prefers to wear yellow clothing when he does not wear armor. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Knight business at a young age. In his 13th year, his parents were killed by a drow raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: To unite with his brother; and further expansion of business
Ideals: Philantrophist. Bonds: Job, Enemies, Family. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. Rock crystal (20 gp). Pink pearl (140 gp). Rock crystal (20 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagnal Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. Her silver hair is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Dagnal is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has since lost track of the people in her past.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Poor, Family. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 78 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and brown handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He wears a small hat to cover his moderate length black hair. His gray eyes peer out from beneath his small violet hat.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Bonds: Job, Poor, Criminal record. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 10)
Armor Class 9
Hit Points 74 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp).
Ethereal Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears light armors faded through time and improper care. Her lavender fur is lengthy. Her eyes, though not visible through her cowl, are blue.
Personality: She is extraordinarily eccentric. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a Barkeep, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Ethereal and her spouse have recently divorced.
Motivation: A deep hatred of illithids; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 2200 gp.
Raiann Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern woman likes to wear green tank tops with grey skirt. She wears her rusty crest down. Her red eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was granted necromantic powers by her dying sister.
Motivation: Many goblins want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Optimist, Gifted. Bonds: Family, Enemies. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Silver chalice with lapis lazuli gems (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (600 gp). A roughly beaten golden orb (80 gp).
Windy Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'1" northern woman, she wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her gray fur is unkempt and raggedy. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Windy embodies much of what other species detest in the Tabaxis. She has all her life been fascinated with dancing.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1400 gp. Amber (150 gp). Blue sapphire (1200 gp). Aquamarine (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!