Crampernap Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to travel the world and help people.
Motivation: Regain custody of his daughter; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Greedy. Bonds: Religious, Criminal record, Family. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 19 (+4) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Kody Atterton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and money/treasure
Ideals: Athletic, Gifted. Bonds: Rich, Job, Nature. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. Deep blue spinel (300 gp).
Two Llamas Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a pastel cloak and cross-gartered blue stockings. Her long beige fur is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. The war was a terrible time for her, and Two Llamas does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has never given up on her music dream.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
Merihim Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tight fitting black shirt and pants. His purple hair, when down, is lengthy. His eyes are likewise black.
Personality: Aggressive, abrasive, and angry, Merihim embodies much of what other species detest in the Tieflings. He works hard and plays hard.
History: Merihim was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Antagonistic, Hedonist. Bonds: Attractive, In love, Job. Occupation: Healer
Voice: Shortens vowels
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Eldon Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. He keeps his long white hair kept up in a rat tail. He has hazel eyes.
Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Eldon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eldon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Bloodstone (30 gp). Rhodochrosite (5 gp). Golden yellow topaz (700 gp). Star rose quartz (30 gp).
Paymon Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports green clothing, slightly heavier than average wear. He wears a colorful flower in his silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 7 years old his parents immigrated from the west. Paymon was born on a far western desert where he grew up under the tutelage of his mother, an expert Server. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Opinionated. Flaws: Insomniac, Terse. Bonds: Attractive, Immigrant. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp. Rock crystal (50 gp).
Oriel Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a yellow shirt with thin tan vertical stripes and blue pants. She wears a Stetson hat to cover her moderate length red hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Guard like her father before her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new guard responsibilities is difficult
Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Rich, Job. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Silver pearl (130 gp). Azurite (6 gp). 1 Small steel mirror.
Damien Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. He has gray eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and wants his loneliness to end
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Poor, Attractive. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Salanop Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing the road beaten gear of a warrior. She wears a deerstalker hat to cover her moderate length brown hair. Her eyes, though not visible through her cowl, are brown.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with her god.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Unemployed, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salanop fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and doesn't want to be a slave trader and was forced into it by her family
Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Religious, Family. Occupation: Slave Trader
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp.
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