Boddynock Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of sickles, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has wavy brown hair. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in a small island village. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Fighting, Entrepeneur. Bonds: Poor, Job, Nature, Enemies. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 62 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
Possessions: 4000 gp. Fire opal (1300 gp). Tiger eye turquoise (6 gp). Star rose quartz (50 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Sardonyx (50 gp). Aquamarine (1400 gp). Rhodochrosite (6 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.
Dharg Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light black in addition to tight pants. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Dharg studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father.
Ideals: Entrepeneur, Gifted. Flaws: Terse. Bonds: Poor, Family. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Banded mail.
Fargas Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and carries shortbows. His blonde hair is slicked back into a classic pompadour. This violet eyed southerner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 4 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent father; and expand his business
Ideals: Fighting, Gifted. Bonds: Immigrant, Job, Family. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 64 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Trynnicus Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His green crest is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Trynnicus reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to have a good time and be beloved.
Ideals: Opinionated, Optimist. Flaws: Mundane. Bonds: Military. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Paymon Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His blue hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Carter in town.
History: Born in the north to a Carter, Paymon learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Carter.
Motivation: To clean up the streets; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Nature, Job, Mentor, Guardian. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Hecat Knack, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Barber. She keeps her long purple hair kept up in a rat tail. Her eyes are a pleasant red.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is lazy and tries to find solutions quickly.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Hecat never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Doesn't want to be a Barber and was forced into it by her family; and wants to raise her children well
Ideals: Gifted. Flaws: Shy, Lazy. Bonds: Immigrant, In love, Family. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp. Deep blue spinel (1500 gp). Obsidian (8 gp). Sard (40 gp). Freshwater pearl (8 gp). Red spinel (40 gp). Peridot (40 gp).
Portia Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she likes to wear ponchos typically of a light red in addition to tight pants. She wears her golden hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Bather business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently gotten a pet goose that steals things from people.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and revenge
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Enemies. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 200 gp.
Merihim Passion, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears green leather gloves, a green jacket, and tight pants. His clothes are grease stained in places. His red hair is greasy and uncared for. His black eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Merihim is combative with any and all who dare try his patience in the slightest.
History: Born to a Mortician, his mother struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He's attracted to the PC; and many drow want him driven away
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 65 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Fire opal pendant on a fine gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (170 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Taklinn Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He has a auburn handlebar mustache and slicked back auburn hair. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south to a Dilettante, Taklinn learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent father; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Job, Attractive, Rich, Family. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
