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NPC Generator

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Advanced [show]


Edge Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his yellow fur down. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: Edge was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Entrepeneur, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Edge Shore, Male Tabaxi Adept 3
Medium (5'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant, Orc, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 sp.


Social Check DCs


Seere Victory, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is white and curly. Her thin eyebrows rest above her beady silver eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born a particularly ugly child, much to the horror of her parents. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now spends her time doing works of charity.

Motivation: To share knowledge with the world; and she feels threatened by others

Ideals: Philantrophist, Logical. Flaws: Ugly, Fearful. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Seere Victory, Female Tiefling Warrior 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Gilbert Gresham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a golden handlebar mustache and slicked back golden hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Ugly, Addict. Bonds: Adventurer, Poor, Nature. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Gilbert Gresham, Male Human Bard 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a violet suit. With wild black hair. Her green eyes lackadaisically let the world flow into them.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She works hard and plays hard.

History: Griselda was born in the west. At a young age she loved to build and create. A gifted student she started as a Blacksmith, but she got bored and became a Crown-heir. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and a rival would like her out of the picture

Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Job, Criminal record. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Griselda Xistsrith, Female Half-Elf Ranger 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Paymon Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His white hair is long and unkept. He has gold eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Ugly, Greedy, Hedonist. Bonds: Mentor, Debt. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Paymon Righteous, Male Tiefling Cleric 7
Medium (5'4") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 9 (-1)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Varis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Barrister does. His top hat is riddled with cuts and holes. His eyes are violet and he is always smoking a pipe.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a criminal king-pin and mafia family He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Varis began to lead the lost caravan. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies, Criminal record. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Varis Amakiir, Male Elf Rogue 8
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 9 (-1)17 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic, Auran
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. White pearl (80 gp). Jade (80 gp). Carnelian (50 gp). Black pearl (300 gp). Azurite (11 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilga Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is well dressed, constantly wearing a white suit, pastel shirt, and white tie. She has shaved her head bald. Her gray unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She got into the Shipwright business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shipwright work with an outfit from a few towns over. Shipwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist, Joker. Flaws: Disease. Bonds: Job. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bilga Beckwith, Female Half-Orc Wizard 5
Medium (5'11") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Terran, Goblin, Halfling
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. His hair, while still mostly auburn, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Oren was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job, Guardian. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Oren Stoutman, Male Halfling Bard 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)17 (+3) 8 (-1)11 (+0)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Ignan, Draconic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 8000 sp. Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a tan and brown robe with the hood down. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. She has green eyes and a tan hat with a brown feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She also hits on women, regardless of circumstances.

History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Professionalism, Athletic. Bonds: Has a crush, Rich, Criminal record. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Xanaphia Netyoive, Female Elf Rogue 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)10 (+0) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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