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NPC Generator

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Advanced [show]


Greeba Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely white suit with blue socks and a vest with buckled shoes. She carries with her a set of longbows on her belt, each one with a sapphire on the hilt. She wears a Stetson hat to cover her moderate length golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Greeba hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Greeba took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her singing dream.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Flaws: Impulsive, Disease. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Greeba Wakefield, Female Half-Orc Paladin 2
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 7 (-2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 320 gp.


Social Check DCs


Shanairla Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tight fitting yellow shirt and pants. Her silver hair is smooth and relatively long. Her eyes are green.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich eastern family. She found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Military. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Shanairla Holland, Female Half-Elf Rogue 5
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 10 (+0)7 (-2)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Reid, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His auburn hair is cut short with large spiked bangs in the front. He has a dull look in his hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Insomniac, Disease. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Odo Reid, Male Human Ranger 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp. 2 Acid flasks.


Social Check DCs


Kerkad Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His brass crest is unkempt and raggedy. His red eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Kerkad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels threatened by others; and wants to raise his children well

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Poor, Religious, Family. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Kerkad Jerynomonis, Male Dragonborn Druid 7
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Red-brown spinel (90 gp). Obsidian (11 gp). Golden yellow topaz (700 gp). Hematite (11 gp).


Social Check DCs


Three In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is portly but not overly obese. Her lavender fur is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Three will drive conversation. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: Three was born with her mother's beautiful face. Her mother was a soldier and died while she was still young. Three was left her mother's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Extrovert, Pacifist, Logical. Bonds: Attractive, Military, Religious. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Three In Woods, Female Tabaxi Barbarian 6
Medium (5'8") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 10 (+0)17 (+3)
Skills Insight +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Aldous Sharps, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely brown suit with violet socks and a vest with buckled shoes, marred by beers. His red hair is knotted and matted. He has blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Aldous Sharps, Male Human Wizard 11
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1900 gp. Deep blue spinel (1200 gp). Rich purple corundum (1600 gp). Malachite (14 gp). Deep blue spinel (1200 gp). Moss agate (14 gp). Golden yellow topaz (1200 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nala Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries a battered spear and tarnished scythe as well. Her gold crest is lengthy and is close to two feet long. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Energy wise she seems alert and responsive.

History: She was born into a rich family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off her debts

Ideals: Fighting, Optimist, Professionalism. Flaws: Ugly. Bonds: Rich, Debt. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Nala Verthisathurgiesh, Female Dragonborn Rogue 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5

Possessions: 110000 cp.


Social Check DCs


Aelar Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a violet suit. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is silver and curly. His eyes are a pleasant violet.

Personality: A skeptical and narcissistic man, Aelar's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Crown-heir, Aelar learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Rich, Adventurer. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Aelar Mancilla, Male Half-Elf Druid 6
Medium (4'10") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 30000 cp.


Social Check DCs


Diesa Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has white hair. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She enjoys reading and quiet.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diesa took refuge in the ruined castle and found the beat up bow and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world.

Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Poor, Nature. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Diesa Dankil, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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