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NPC Generator

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Advanced [show]


Gildmak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red costume with the symbols of the four houses of cards on his torso. His hair is long and blonde with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His brown eyes peer out from beneath his broad red hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Gildmak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gildmak was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: Many goblins want him driven away; and sabotage a competitor

Flaws: Mundane, Hedonist, Addict. Bonds: Job, Enemies. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gildmak Greenbottle, Male Halfling Paladin 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp. 1 Smokesticks.


Social Check DCs


Quick Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His fur is orange and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is irascible and easily irritated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Miner business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Quick Of Ivory, Male Tabaxi Cleric 5
Medium (5'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1 Minor magic item.


Social Check DCs


Randal Appleton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown costume with the symbols of the sun god on his torso. His auburn hair is cut short with large spiked bangs in the front. He has brown eyes and a brown hat with a black feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Guardian, Family, Immigrant, Enemies. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Randal Appleton, Male Human Monk 8
Medium (5'1") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 50 pp. Jeweled gold crown (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Cloth of gold vestments (80 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Ida Jacobs, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears brown cloth garments or leather armor. Her hair is golden, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Ida speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Ida lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Courier and was forced into it by her family.

Ideals: Impeccable. Flaws: Insomniac, Impulsive. Bonds: Attractive, Family. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Ida Jacobs, Female Human Wizard 8
Medium (4'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp.


Social Check DCs


Eberdeb Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in tan turtlenecks beneath a white coat with brown slacks. His hair is always cut to a buzz. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Ugly, Emotional, Insane, Shy. Bonds: Rich. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Eberdeb Nopenstallen, Male Gnome Ranger 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 41000 sp.


Social Check DCs


Dara Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her golden hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: To protect her home; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic. Bonds: Attractive, Guardian, Slave. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Dara Brinker, Female Half-Elf Monk 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)7 (-2) 13 (+1)13 (+1)
Skills History +1, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Hugh Bradford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Job, Debt. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Bradford, Male Human Monk 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills Athletics +3, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +0

Possessions: 100 gp. Red spinel (140 gp). 1 Superior lock.


Social Check DCs


Windy Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" eastern woman, she wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur is red, silky, and of moderate length. Her eyes are yellow.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She enjoys reading and quiet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Money/treasure; and she is content

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Rich, Attractive. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Windy Plume, Female Tabaxi Warrior 8
Medium (5'11") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 14 (+2)18 (+4)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp).


Social Check DCs


Merihim Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is braided into rings. His gold eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Merihim Remorse, Male Tiefling Warrior 4
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)17 (+3) 15 (+2)20 (+5)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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