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NPC Generator

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Advanced [show]


Buvvie Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is generally well dressed albeit a few years behind the times. Her clothes are grease stained in places. Her red hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 8 years old her parents immigrated from the west. Buvvie was born on a far western island where she grew up under the tutelage of her mother, an expert Mayor. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Buvvie Silverthread, Female Gnome Ranger 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Purban Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man is dressed in a clean red cloak covering his clean studded leather. He has no hair. He tend to wears goggles to shield his eyes.

Personality: Purban wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: He was born in the east, but his parents moved at a very young age to the north. Purban was born on a far eastern forest where he grew up under the tutelage of his father, an expert Server. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Server and was forced into it by his family; and to reunite with his absent father

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Family. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Purban Goodearth, Male Halfling Fighter 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Burgell Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Detective uniform. His skin is fair and his fingers are delicate and long. He wears his brown hair up in a very large beehive style do. His blue eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Burgell Nucklestamp, Male Gnome Adept 6
Small (3'7") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)9 (-1) 14 (+2)16 (+3)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1700 gp). 2 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Stannor Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears white trousers with grey and tan striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He has a white handlebar mustache and slicked back white hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Stannor was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane. Bonds: Family, Religious, Enemies. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Stannor Wiseacre, Male Halfling Bard 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2400 sp. A silver and pearl hairclip (80 gp).


Social Check DCs


Wrenn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear tan pants and tee shirts. He is tall, broad shouldered and powerfully built. His white hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Wrenn was born the youngest of three triplets. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Slave, Family. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Wrenn Nucklestamp, Male Gnome Cleric 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Urshar Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear brown pants and tee shirts. She keeps her long golden hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. The war was a terrible time for her, and Urshar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Urshar was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Ugly, Secretive, Depressed. Bonds: Military. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Urshar Aranore, Female Dwarf Wizard 9
Medium (3'10") Dwarf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 44 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 600 gp. Rock crystal (60 gp). Tiger eye turquoise (13 gp). Fiery yellow corundum (1200 gp). Alexandrite (800 gp). Violet garnet (800 gp). Jet (50 gp). White opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is renowned for his bright grey suits and hats. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a small bristly mustache and wavy black hair. His blue eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: He got into the Doctor business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Joker, Fighting. Flaws: Lazy. Bonds: Rich, Job, Family. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Vondal Trueanvil, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Dworic Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His red hair is heavily combed to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Dworic was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dworic Daraln, Male Dwarf Druid 6
Medium (4'0") Dwarf, Lawful Good (CR 6)
Armor Class 8
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 17 (+3)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Golm Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a slight overbite and is overall scrawny. His blonde hair is heavily combed to the right. His eyes are likewise gray.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He receives visions of the future at random moments

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Golm Dudley, Male Half-Orc Sorcerer 17
Medium (5'7") Half-Orc, Chaotic Good (CR 17)
Armor Class 10
Hit Points 73 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)3 (-4) 11 (+0)13 (+1)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 gp. Deep blue spinel (1500 gp). Coral (70 gp). Peridot (30 gp). Jet (70 gp). Citrine (30 gp). Blue sapphire (1400 gp). Rock crystal (30 gp). Moonstone (30 gp). Onyx (30 gp). Alexandrite (1500 gp). Black opal (1400 gp). Coral (70 gp). Banded agate (6 gp). Brown-green garnet (70 gp). Chrysoprase (30 gp). Golden yellow topaz (1500 gp). Iolite (30 gp). Freshwater pearl (6 gp). Hematite (6 gp). Rock crystal (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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