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Advanced [show]


Liftrasa Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long red hair reaches down to her waist. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Liftrasa is depressed about a lot of things. She tends to be a nihilist. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and money/treasure

Ideals: Fighting, Athletic. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Liftrasa Silverstone, Female Dwarf Warlock 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp.


Social Check DCs


Ermina Barney, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is heavily combed to the right. Her thin eyebrows rest above her beady brown eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Energy wise she seems alert and responsive.

History: The child of a Shepherd, who enjoyed hunting, Ermina was taken on many hunting expeditions. In her 11th year, her parents were killed by a orcs raid, leaving Ermina alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Doesn't want to be a Hunter and was forced into it by her family; and to reunite with her absent mother

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies, Family. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Ermina Barney, Female Human Expert 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 12 (+1)17 (+3) 8 (-1)9 (-1)
Skills History +5
Senses Passive Perception 9
Languages Common, Goblin, Abyssal, Celestial
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. With bright chestnut hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Insomniac, Addict, Disease. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Lance Tealeaf, Male Half-Elf Barbarian 7
Medium (5'10") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Golden yellow topaz (300 gp). Brown-green garnet (160 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long silver hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and sabotage a competitor

Ideals: Disciplined, Professionalism. Bonds: Poor, Adventurer, Job. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Marastyr Hammerstone, Female Dwarf Sorcerer 4
Medium (3'9") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)7 (-2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 30000 sp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Jak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears red leather gloves, a red jacket, and tight pants. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Fearful, Disease. Bonds: Poor. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Jak Fatrabbit, Male Halfling Rogue 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 17 (+3)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Silvo Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His moppish blonde hair is in a traditional bowl cut. He has green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Silvo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Poor. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Silvo Kettlewhistle, Male Halfling Expert 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Umpen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. With bright white hair and a scraggly beard. His ears are large.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Umpen Murnig, Male Gnome Rogue 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp. Rhodochrosite (12 gp).


Social Check DCs


Gerald Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems, and carries greataxes. His white hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: He was raised in a mountains tribe. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Religious, Nature. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Gerald Dulmage, Male Half-Elf Cleric 9
Medium (4'11") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven, Infernal, Celestial
Attacks Melee +0 / 3d4-3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 220 pp.


Social Check DCs


Delebean Murnig, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He now mingles about in high society.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Attractive, Immigrant, Religious. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Delebean Murnig, Male Gnome Druid 8
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee -1 / 2d10-4, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1 Minor magic item.


Social Check DCs

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