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NPC Generator

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Advanced [show]


Felosial Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is slicked back into a classic pompadour. Her fierce blue eyes like to dwell on things.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in a small village she learned the ways of the warrior from her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Felosial Koehlanna, Female Elf Druid 5
Medium (4'11") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 13 (+1)13 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emen Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She has the majority of her body covered in plate. Her black hair is cut short with large spiked bangs in the front. She has hazel eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Laborer arts, while her mother instructed her in etiquette, music and courtly manner. A freak accident while working with her Miller father left her crippled. She now mingles about in high society.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Flaws: Antagonistic, Racist, Disease. Bonds: Rich. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Emen Staurheim, Female Half-Orc Expert 4
Medium (6'5") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)13 (+1) 16 (+3)11 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 29000 cp. Citrine (50 gp). Sard (50 gp).


Social Check DCs


Emerald Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a robe, a symbol of death around his neck, and a quarterstaff on his belt. His beige fur is singed and shortened. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Emerald took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Emerald Mist, Male Tabaxi Ranger 5
Medium (6'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)17 (+3) 16 (+3)12 (+1)
Skills History +6, Insight +6
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Theren Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has a black handlebar mustache and slicked back black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Shy. Bonds: Attractive, Rich, Enemies, Religious. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Theren Berevan, Male Half-Elf Monk 15
Medium (5'5") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 108 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Performance +6, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 6000 gp. Jeweled electrum ring (8000 gp). Fire opal pendant on a fine gold chain (1600 gp). Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pandjed Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a black suit, green shirt, and brown tie. He sports a flattop crest cut. His gold eyes peer out from beneath his deerstalker black hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is a Deep Scion in disguise. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better world.

Motivation: Regain custody of his daughter; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Antagonistic. Bonds: Immigrant, Family, Mentor, Adventurer. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Pandjed Fharngnarthnost, Male Dragonborn Druid 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Symma Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has a hunchback. She has done her best to style her auburn hair to look like a famous performer. She has several tiny ruby earrings on each ear.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cartwright arts, while her mother instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Symma Raulnor, Female Gnome Aristocrat 12
Small (3'0") Gnome, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Deception +6, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 22000 sp. Malachite (15 gp). Amber (100 gp). Emerald (1600 gp). Aquamarine (800 gp).


Social Check DCs


Valida Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tattered old clothes. Her long chestnut hair reaches down to her waist. Her eyes are a pleasant green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Valida was born the youngest of three triplets. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Hedonist. Bonds: Family. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Valida Helcral, Female Dwarf Rogue 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 18 (+4)10 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Nicor Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He carries a battered hand crossbow and tarnished morningstar as well. His white hair has been sun bleached extensively. His half smiles and silver eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Nicor Charm, Male Tiefling Monk 11
Medium (5'10") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Deception +7, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 26000 sp. White pearl (100 gp). Hematite (5 gp). Banded agate (5 gp). Smoky quartz (60 gp).


Social Check DCs


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered trident and tarnished lance as well. His black hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Adventurer, Guardian. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Orsik Trueanvil, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp.


Social Check DCs

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