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NPC Generator

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Advanced [show]


Vorka Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with wide-brimmed hat. Her golden hair is still thick. This amber eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Vorka embodies much of what other species detest in the Half-Orcs. She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.

History: Born in the north to a Sellsword, Vorka learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Vorka Shelley, Female Half-Orc Commoner 3
Medium (5'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)8 (-1) 7 (-2)8 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Trail Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is well dressed, but even with her fine clothing she looks run-down. Her brown fur is heavily combed to the left. Her face is scarred and worn.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She comes from a rich northern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Trail Of Shadows, Female Tabaxi Aristocrat 6
Medium (4'9") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)5 (-3) 15 (+2)14 (+2)
Skills Arcana +0, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Sybil Adley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair, when down, is lengthy. Her ears are large.

Personality: Stoic and calm, she prefers to meditate than take action. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born the only child of a wealthy merchant. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy

Ideals: Disciplined, Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Sybil Adley, Female Human Fighter 8
Medium (4'11") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +3

Possessions: 100 pp. Moss agate (11 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Nykkan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His silver crest is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Flaws: Shy, Fearful. Bonds: Nature, Family, Criminal record. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Nykkan Mystan, Male Dragonborn Warrior 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Jane Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears many layers of old clothing at all times. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: From birth she was tutored by a cruel and relentless mentor. Jane was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jane decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Addict. Bonds: Poor, Job, Mentor, Criminal record. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Jane Garcia, Female Half-Elf Rogue 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 7 (-2)9 (-1) 12 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears rags and sports a simple walking cane. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Marshal job and began his own company from there.

Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Poor, Job, Family. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Trym Southey, Male Human Bard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Ulla Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses like a well dressed Bounty Hunter does. Her long chestnut hair is drawn into a two foot long braid. Her green eyes are slightly larger than normal.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: When she was but 4 years old her parents immigrated from the west. Like her father and her brother before her, after school she went straight into learning to become a Bounty Hunter. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor.

Flaws: Disease, Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Ulla Scheppen, Female Gnome Wizard 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 250 gp.


Social Check DCs


Helgret Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She wears brown leather gloves, a brown jacket, and tight pants. Her red hair is well kept. Her amber eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Flaws: Impulsive. Bonds: Guardian, Military, Rich, Job. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Helgret Helcral, Female Dwarf Adept 7
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp.


Social Check DCs


Left-Handed Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His cinnamon fur is still thick. His eyes are hazel and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Left-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Left-Handed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Flaws: Shy. Bonds: Job, Adventurer, Criminal record, Military. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Left-Handed Of Stars, Male Tabaxi Monk 9
Medium (6'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 17 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)10 (+0) 17 (+3)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 60 pp. Obsidian (7 gp). Carnelian (50 gp). Onyx (50 gp). Red spinel (150 gp).


Social Check DCs

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