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NPC Generator

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Advanced [show]


Shaena Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Calm and collected, she is a well trained Marshal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. A gifted student she started as a Stableman, but she got bored and became a Marshal. She struck the Marshal job and began her own company from there.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and a deep hatred of goblins

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Religious, Enemies. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Shaena Wiseacre, Female Halfling Monk 16
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 66 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 400 pp. Lapis lazuli (16 gp). Golden yellow topaz (800 gp). Citrine (20 gp). Deep blue spinel (800 gp). Black pearl (800 gp). White opal (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His broad hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and money/treasure

Flaws: Ugly, Addict, Shy. Bonds: Rich, In love. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Raymond Beitz, Male Human Warrior 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zepar Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears baggy green pantaloons and a grey scarf. He wears a colorful flower in his silver hair. His eyes, though not visible through his cowl, are white.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zepar took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Bonds: Attractive, Enemies, Family, Poor, Nature. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Zepar Divinity, Male Tiefling Rogue 1
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp. Azurite (5 gp).


Social Check DCs


Berrian Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a yellow collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His chestnut hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his Stetson yellow hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Adventurer in town.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Depressed, Insane. Bonds: Job, Poor. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Berrian Xistsrith, Male Half-Elf Fighter 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)5 (-3) 13 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Burana Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a fine chain shirt which she covers with green colored cloaks and clothing. Her red crest is smooth and relatively long. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north, but her parents moved at a very young age to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She feels that her past leaves her morally obligated to help; and find a way to reverse the transformation of her sister

Ideals: Disciplined. Flaws: Secretive. Bonds: Immigrant, Attractive. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Burana Bhenkumbyrznaax, Female Dragonborn Adept 11
Medium (6'3") Dragonborn, Lawful Evil (CR 11)
Armor Class 10
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 3000 gp.


Social Check DCs


Barendd Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His white hair is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Barendd wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.

History: Barendd was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted arcane powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Disciplined, Gifted, Optimist. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Barendd Graybeard, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)9 (-1) 13 (+1)13 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. Malachite (7 gp). Red garnet (90 gp).


Social Check DCs


Joser TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear red tank tops with brown pants. His black hair and beard is wavy and long. His fierce green eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Joser embodies much of what other species detest in the Halflings. Further he is a bit of a stoner and is frequently out of it.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Antagonistic, Addict, Insane. Bonds: Attractive. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Joser TellPenny, Male Halfling Ranger 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)12 (+1) 10 (+0)18 (+4)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Varis Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a well pressed and immaculate suit (or dress). His right leg appears badly burned and disfigured. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 5 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Adventurer, Immigrant, Attractive. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Varis Tiltathana, Male Half-Elf Wizard 3
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 14000 cp.


Social Check DCs


Valafar Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His red hair is kept up in a ponytail inside a top hat. His eyes are likewise red. His teeth are white and perfect.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is lazy and tries to find solutions quickly.

History: Valafar was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his sister

Flaws: Lazy, Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Valafar Integrity, Male Tiefling Paladin 2
Medium (6'8") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs

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