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NPC Generator

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Advanced [show]


Naill Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Elves.

History: Naill hails from a village terrorized by gnolls. He helped his mother out around the business and became quite the natural. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Disciplined. Flaws: Racist. Bonds: Enemies, Job, Family. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Naill Mellerelel, Male Elf Rogue 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. 3 Alchemist’s fire.


Social Check DCs


Robert Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean violet cloak covering his clean studded leather. His blonde hair is cut short with large spiked bangs in the front. His eyes are amber and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. When Robert reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Military. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Robert Qualanthri, Male Half-Elf Paladin 4
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 17000 cp.


Social Check DCs


Harbek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He wears his auburn hair up in a very large beehive style do. His eyes are green and beady.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Artistic, Athletic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Harbek Strongheart, Male Dwarf Ranger 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Andraste Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. She has a very tight haircut. She has several tiny amber earrings on each ear.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and her relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Rich, Family, Nature, Attractive. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Andraste Selevarun, Female Elf Sorcerer 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 9000 cp.


Social Check DCs


Bethrynna Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. With bright black hair. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to her current location. After a long history of fighting, Bethrynna and her spouse have recently divorced.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Bethrynna Amakiir, Female Elf Ranger 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)12 (+1) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp.


Social Check DCs


Ethereal Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a brown poncho over her likewise colored trousers and shirt, and is pretty ugly. Her fur is red and very short. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born the only child of a wealthy merchant. When Ethereal reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Assassin for hire.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Ethereal Of Claws, Female Tabaxi Warrior 4
Medium (5'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Pearl Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. Her brown hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is witty, but her monotone delivery comes off as unnerving Her job bores her to no end. She has decided to make it more interesting.

History: Sold as a small child to a necromancer, Pearl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the east was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has decided she is irredeemable.

Ideals: Joker. Bonds: Rich, Adventurer, Criminal record, Mentor, Immigrant. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Pearl Wildheart, Female Halfling Warlock 9
Small (2'8") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan, Orc
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His white hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Religious. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Simon Brownrigg, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 8 (-1)8 (-1)
Skills Religion +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Violet garnet (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Peter Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. He has a long red beard with little hanging trinkets. This amber eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Peter will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Criminal record, Mentor. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Bradford, Male Human Wizard 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 100 sp. Large well-done wool tapestry (100 gp).


Social Check DCs

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