Vicky Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a top hat to cover her moderate length black hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Poor, Religious. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 400 gp. Violet garnet (200 gp). Tourmaline (80 gp). Jade (80 gp).
Helen Elton, Female Human [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her moppish white hair is in a traditional bowl cut. Her eyes are hazel.
Personality: She is witty, but her monotone delivery comes off as unnerving She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Being a Actor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Regain custody of her daughter.
Ideals: Joker. Bonds: Criminal record, Military, Family. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 48 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
Possessions: 400 gp.
Chad Melancon, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Insomniac, Disease. Bonds: Military. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. 1 Masterwork studded leather.
Reirak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His golden hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He acts crazy and hedonistic. Reirak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Entrepeneur. Flaws: Ugly, Hedonist, Mundane. Bonds: Family. Occupation: Slave Trader
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 6 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 sp. 4 Alchemist’s fire.
Zunn Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears many layers of old clothing at all times. His left leg appears badly burned and disfigured. His brown hair is braided into rings. He has hazel eyes and a white hat with a brown feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Barkeep business at a young age. A gifted student he started as a Crown-heir, but he got bored and became a Barkeep. Since then, he has sought to make the best of life.
Motivation: He wants to get laid.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Has a crush, Job. Occupation: Barkeep
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 12)
Armor Class 12
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Golden yellow topaz (500 gp). Onyx (30 gp). Chrysoprase (30 gp). Deep blue spinel (500 gp). Blue-white diamond (6000 gp). Brown-green garnet (130 gp).
Morthos Art, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He wears his brown hair down. His eyes are gold and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Morthos lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Fighting. Bonds: Attractive, Job, Enemies, Family. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Dain Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He wears his silver hair down. His amber eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted druidic powers by his dying sister.
Motivation: He has a crush on the local Map Maker; and to reunite with his absent father
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant, Has a crush. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 110 pp.
Shautha Milton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black cloak and cross-gartered green stockings. She carries with her a set of swords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her red hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shautha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Fighting, Joker, Impeccable. Bonds: Mentor. Occupation: Butcher
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 500 gp. 1 Masterwork Common Melee.
Dara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bristling with hidden weapons, mostly swords and flails. She wears a broad hat to cover her moderate length black hair. She is baby faced.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a white middle class family as the only child. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wants a kiss; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Impulsive, Mundane. Bonds: Criminal record, Enemies, Has a crush. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 40 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 1000 pp. Emerald (1100 gp). Lapis lazuli (10 gp). Golden yellow topaz (700 gp). Rose (30 gp). Golden yellow topaz (700 gp). Golden pearl (90 gp). White pearl (90 gp). 1 Medium magic item.
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