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NPC Generator

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Advanced [show]


Diesa Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her black hair is styled in orderly dreadlocks. She is baby faced.

Personality: Cocky and sure of herself, she believes she is the best Bounty Hunter born in the past three hundred years. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born into a rich family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and money/treasure

Ideals: Optimist. Bonds: Job, Rich, Religious, Enemies. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diesa Rumnaheim, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Horhog Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple brown line shooting up and back down, and carries shortspears. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.

Personality: Horhog is depressed about a lot of things. He tends to be a nihilist. He is a great chef.

History: Sold as a small child to a wizard, Horhog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Horhog fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Mentor. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Horhog Yardley, Male Half-Orc Expert 15
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 88 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)7 (-2) 14 (+2)7 (-2)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 5000 gp. Rose (60 gp). Rose (60 gp). Carnelian (60 gp). Silver pearl (40 gp). Star rose quartz (60 gp). Aquamarine (1400 gp). Deep green spinel (40 gp). Sardonyx (60 gp). Bloodstone (60 gp). White opal (1600 gp). Alexandrite (1400 gp). Tourmaline (40 gp). 1 Medium magic item.


Social Check DCs


Alain Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears white cloth garments or leather armor. She has a very tight haircut. Her face is covered beneath a completely black helmet.

Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Alain was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. In the meantime she has taken over work as a Baker and occasionally as a mercenary.

Motivation: Expand her business; and she has passion for adventuring and risk

Flaws: Shy. Bonds: Adventurer, Attractive, Job. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Alain Greenbottle, Female Halfling Druid 16
Small (2'10") Halfling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 700 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1900 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1900 gp). Gold music box (4000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cairn Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky green painted plate armor, and is pretty ugly. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.

Personality: Cairn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Cairn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Cairn Felicity, Male Tiefling Rogue 8
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is portly but not overly obese. With bright white hair and a scraggly beard. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gerald was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his brother

Flaws: Selfish, Forgetful. Bonds: Family, Adventurer. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Gerald Anderton, Male Human Paladin 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 48 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Investigation +6, Survival +3
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2200 gp. Citrine (40 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear blue clothing when he does not wear armor. His blonde hair is cut short. His violet eyes lackadaisically let the world flow into them.

Personality: This man loves poetry and to teach people poetry more than just about anything. Flattery will make him almost putty in your hands.

History: He got into the Sage business at a young age. When Wrenn reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Sage like his father before him.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Job, Military. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Wrenn Raulnor, Male Gnome Fighter 8
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Draconic, Elven
Attacks Melee -1 / 2d10-4, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Chay Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern man, he wears skinny pants and wears a red and tan robe with the hood down. His hair is black and very short. His eyes are a pleasant blue.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Detective in town.

History: He got into the Detective business at a young age. He helped his father out around the business and became quite the natural. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Bonds: Job, Slave, Religious. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Chay Copperkettle, Male Halfling Bard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 5 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 4 (-3)11 (+0) 10 (+0)14 (+2)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nagrette Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and sports empty pouches on her belt. She has moderate length chestnut hair. She has gleaming, smiling green eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and regain custody of her daughter

Ideals: Persistence. Bonds: Rich, Adventurer, Family. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Nagrette Shelley, Female Half-Orc Warlock 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 13 (+1)7 (-2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Ethereal Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She carries with her a set of whips, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her fur is gray and curly. She has gleaming, smiling green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ethereal hails from a village terrorized by goblins. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Enemies. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Ethereal Of Dragons, Female Tabaxi Rogue 7
Medium (5'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp. Deep blue spinel (400 gp). Pink pearl (40 gp). 1 Minor magic item.


Social Check DCs

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