Pallabar Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a large tan jacket. He wears his hair in dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Pallabar is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Rich, Adventurer. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 16000 cp. Malachite (10 gp). Rhodochrosite (10 gp). Smoky quartz (60 gp).
Felosial Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She is wearing colorful clothing, dressed as a Sellsword. She keeps her blonde hair in a flapper bob. She has a dull look in her gray eyes.
Personality: She has always had a great fascination with Elven culture. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born to a pair of adventurers, Felosial grew up listening to her father's many stories. There was a wharf not far from home where she often wandered off to fish. She has dedicated herself to building a better village for her children.
Motivation: She desires power and/or immortality; and a strong sense of loyalty to elven people
Ideals: Optimist. Flaws: Racist. Bonds: In love, Adventurer, Nature. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Delg Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a top hat to cover his moderate length red hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy, self-centered, vain, and jealous.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Selfish, Disease. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Freshwater pearl (13 gp).
Reeza Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. Her long blonde hair reaches down to her waist. Her face is covered beneath a completely black helmet.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Disease. Bonds: Rich, Has a crush, Religious. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 11)
Armor Class 8
Hit Points 54 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 17 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 3d8-2, Ranged +2 / 3d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1000 gp. Rose (70 gp). Tiger eye turquoise (9 gp). Carnelian (70 gp). Deep blue spinel (1500 gp). Bloodstone (70 gp). Silver pearl (70 gp). Golden yellow topaz (1500 gp). Moss agate (9 gp). Jet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bilbron Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large blue jacket. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.
History: He got into the Doctor business at a young age. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To be a Bounty Hunter again.
Ideals: Impeccable, Pacifist. Flaws: Mundane. Bonds: Job. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 80 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Arnold Ridley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a grey and green handkerchief worn on his right side. With bright red hair and a scraggly beard. He has gleaming, smiling gray eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, his parents were killed by a dire rats raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Retire the richest man in the east; and regain custody of his daughter
Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Family, Enemies, Job. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Avelina Marston, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She typically wears grey cloth garments or leather armor. She wears her hair in dreadlocks. Her eyes are violet.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern; and to find somewhere to settle down
Ideals: Justice. Flaws: Racist, Forgetful, Mundane. Bonds: Job. Occupation: Detective
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Namfoodle Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Fortune-teller. His skin is fair and his fingers are delicate and long. He has blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Namfoodle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Fortune-teller like his father before him.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Bonds: Job, Guardian, Family, Poor, Nature. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Morthos Art, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He is well dressed, constantly wearing a green suit, brown shirt, and tan tie. His hair, while still mostly chestnut, has prominent grey streaks. His white eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the north his family was never financially stable. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: Revenge; and many brigands want him driven away
Ideals: Passionate, Gifted, Philantrophist. Bonds: Poor, Enemies. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 2000 sp. Finely wrought small gold bracelet (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Silver comb with moonstones (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
