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NPC Generator

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Advanced [show]


Matilda Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She dresses in violet turtlenecks beneath a yellow coat with grey slacks. Her hair, while still mostly silver, has prominent grey streaks. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When she was but 3 years old her parents immigrated from the north. Her druidic abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Rich, Immigrant. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Matilda Mystralath, Female Half-Elf Druid 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 7 (-2)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp.


Social Check DCs


Raiann Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is generally well dressed albeit a few years behind the times. Her crest is short and silver. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Raiann hails from a village terrorized by giants. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her son. Heartbroken, Raiann never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: A deep hatred of giants.

Ideals: Optimist. Flaws: Emotional. Bonds: Attractive, In love, Enemies. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Raiann Esstyrlynn, Female Dragonborn Monk 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 200 pp. Brown-green garnet (160 gp). Fiery yellow corundum (600 gp). Red-brown spinel (160 gp). Black pearl (400 gp). Lapis lazuli (15 gp).


Social Check DCs


Mary Kitchur, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in brown turtlenecks beneath a grey coat with yellow slacks. Her hair is always cut to a buzz. Her amber unseeing eyes seem to look past you.

Personality: Mary speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also is a firm believer in the womanly ideal.

History: She was born at the edge of vast desert. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Immigrant, Nature. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Mary Kitchur, Female Human Monk 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 9 (-1)14 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 390 pp. Coral (100 gp). Sard (30 gp). Onyx (30 gp). Emerald (1400 gp). Jade (100 gp). Golden pearl (100 gp). Onyx (30 gp). Black pearl (400 gp). Violet garnet (400 gp). Freshwater pearl (16 gp).


Social Check DCs


Vicky Beckwith, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and violet skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is still thick. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the south to a Shoemaker, Vicky learned a great deal about her mother's area of expertise. When Vicky reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Shoemaker like her mother before her.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Disciplined. Bonds: Attractive, Job, Military. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Vicky Beckwith, Female Human Monk 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1200 gp. Tourmaline (90 gp). Smoky quartz (40 gp). Iolite (40 gp). Golden yellow topaz (700 gp).


Social Check DCs


Flask Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'7". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a dagger. Her fur is orange, silky, and of moderate length. Her eyes are green and she is always smoking a pipe.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Flask took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.

Motivation: To prove her worth to the world.

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Flask Of Passion, Female Tabaxi Bard 1
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 60 gp. Coral (100 gp).


Social Check DCs


Mogg Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He sports a flattop hair cut. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his father was called into army service. Mogg was born on a far northern mountains where he grew up under the tutelage of his father, an expert Miller. He left for the north, certain he would find work there.

Motivation: To be a Bather again; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Criminal record, Military, Immigrant. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Mogg Enfield, Male Half-Orc Commoner 3
Medium (5'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)4 (-3) 11 (+0)11 (+0)
Skills History -1, Religion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Fallthra Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a simple brown robe with tan stripes complete with hood. Her black hair is still thick. Her fierce brown eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Fallthra was raised in a hard working conservative environment. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: To clean up the streets; and wishes to resurrect an old love

Bonds: Enemies, In love, Job, Guardian. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Fallthra Helcral, Female Dwarf Warlock 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lone Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His orange fur is smooth and relatively long. His eyes, though not visible through his cowl, are yellow.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Nature, Military. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Lone Of Ale, Male Tabaxi Warrior 5
Medium (5'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Williamina Dudley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears a feathered hat to hide her balding. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Williamina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Williamina Dudley, Female Human Druid 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 14 (+2)6 (-2)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Half-Plate.


Social Check DCs

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