Purah Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Glassblower, and she perpetually has her flail ready. Her black hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She is overprotective of those who hire her services. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Purah was born in the west. At a young age she loved to build and create. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She seems to be bored by most things; and balancing her hectic life and new glassblower responsibilities is difficult
Ideals: Fighting, Persistence. Flaws: Fearful, Mundane. Bonds: Guardian, Job. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 36 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 11000 sp. Black star sapphire (1600 gp). Rock crystal (30 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item.
Spring Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His orange fur is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.
History: He was born in the west. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world
Ideals: Joker, Gifted. Bonds: Attractive, Immigrant. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Bardryn Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her bow. She has a very tight haircut. Her face is covered beneath a completely black helmet.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She receives visions of the future at random moments
History: Bardryn was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Masseuse for the past few years.
Motivation: Expand her business; and further expansion of business
Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Job. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 160 gp. 2 Acid flasks.
Three Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his left hand. He wears a wide-brimmed hat to hide his balding. His eyes are copper and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love
Ideals: Joker. Bonds: Attractive, In love, Slave, Nature. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 67 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1800 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pikar Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy red suit. His hair, while still mostly blonde, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He inherited the family business which he has now maintained for 4 years.
Motivation: Retire the richest man in the west; and sabotage a competitor
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.
Habor Wish, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his red hair down. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight mother left him crippled. After a long history of fighting, Habor and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 13 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1600 gp. Star rose quartz (80 gp). Red garnet (70 gp).
Kasdeya Quest, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a skull on it. Her white hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Kasdeya enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Knight for hire.
Motivation: To be a Blacksmith again; and she seems to be bored by most things
Ideals: Persistence. Flaws: Hedonist, Mundane. Bonds: Attractive, Job. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Vicky Dryden, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Tailor born in the past three hundred years. The war was a terrible time for her, and Vicky does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a pair of adventurers, Vicky grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Rich, Immigrant, Job, Military, Adventurer. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 89 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 1900 gp. Carnelian (40 gp). Chrysoberyl (50 gp). Malachite (8 gp). Tiger eye turquoise (8 gp). Star rose quartz (40 gp). Amber (50 gp). Lapis lazuli (8 gp).
Helen Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a yellow costume with the symbols of luck on her torso, and a wedding ring on her left hand. Her brown hair is braided into rings. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of western immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Helen never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is wracked by social anxiety; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Fearful. Bonds: In love, Attractive, Enemies, Immigrant. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 4 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
