Oloric Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a very tight haircut. He has gleaming, smiling hazel eyes.
Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Shy. Bonds: Family, Rich, Adventurer. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Terran, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Callybon Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman wears a tan collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a massive crush on the younger sibling of the Slave Trader who has hired her part-time. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Entrepeneur. Flaws: Insane. Bonds: Has a crush, Enemies, Immigrant. Occupation: Slave Trader
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. Chalcedony (60 gp).
Cloak Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'8", this woman wears a pastel costume with the symbols of magic on her torso. Her fur is greying and her face has many wrinkles. She has hazel eyes.
Personality: She has a massive crush on the younger sibling of the Detective who has hired her part-time. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.
Motivation: Revenge; and many giants want her driven away
Flaws: Racist. Bonds: Has a crush, Mentor, Immigrant, Enemies. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Druidic, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. A miniature golden chest with tiny emeralds lining the top (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Gold and topaz bottle stopper cork (1000 gp).
Astaro Grief, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is well dressed, but even with her fine clothing she looks run-down. She wears a wide-brimmed hat to hide her balding. Her gold eyes dart from person to person.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a pair of adventurers, Astaro grew up listening to her father's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is searching for what she claims is her rightful reward.
Motivation: A deep hatred of drow; and she has decided she is irredeemable
Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Criminal record, Enemies. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 21 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Tervaround Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. Her blonde hair is cut jaggedly and amateurishly. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Tanner
Voice: French accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Phelaia Hope, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her purple hair is drawn into a tight pony tail with a butterfly scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Phelaia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's looking for her big break.
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 21 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 7 (-2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Heather Colton, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her brown hair is still thick. Her ears are large.
Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She is able to make almost anything out of random pieces of junk.
History: The child of a Mayor, who enjoyed hunting, Heather was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She inherited the family business which she has now maintained for 5 years.
Motivation: Sabotage a competitor; and retire the richest woman in the north
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Ignan, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Blankley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears tattered old clothes. He has a hunchback. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 2900 gp. An abacus with copper, silver and gold markers (90 gp).
Halimath Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. His hair is long and golden with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.
History: Born in the east his family was never financially stable. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush, Family. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
