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NPC Generator

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Advanced [show]


Finellen Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. She has shaved her head bald. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with a lost civilization.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has dedicated herself to building a better village for her children.

Motivation: She's looking for her big break; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Disciplined. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Finellen Morigak, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling, Goblin, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 9000 cp.


Social Check DCs


Dagger Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has done her best to style her red fur to look like a famous performer. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She works hard and plays hard.

History: She was born in a small desert village. Dagger liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted psionic powers by her dying sister.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur, Gifted. Flaws: Cynical, Hedonist. Bonds: Nature. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Dagger Of Ivory, Female Tabaxi Bard 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 14 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Bernard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his flail ready. His tied-back hair is silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.

History: Bernard was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: He's looking for his big break.

Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Bernard Ramsay, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reirak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears brown leather gloves, a brown jacket, and tight pants. He is muscular with a powerful set of arms. He has moderate length blonde hair. His eyes are likewise hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised in a white middle class family as the only child. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and he is terrified, and will act out of fear

Flaws: Cynical, Mundane, Fearful. Bonds: Enemies, Immigrant. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Reirak Morigak, Male Dwarf Warlock 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Rose (50 gp). Star rose quartz (50 gp). Alexandrite (1600 gp). Malachite (11 gp). Aquamarine (1600 gp). Rich purple corundum (600 gp). Blue sapphire (600 gp). Rich purple corundum (600 gp). Freshwater pearl (11 gp).


Social Check DCs


River Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears light armors faded through time and improper care. Her beige fur is still thick. Her eyes are amber.

Personality: Always inclined to offer people food she seems plenty friendly. She is lazy, self-centered, vain, and jealous.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Religious. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

River Of Clay, Female Tabaxi Adept 4
Medium (4'9") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 11 (+0)7 (-2)
Skills Nature +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Aldous Budd, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Lazy, Insane. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Aldous Budd, Male Human Sorcerer 2
Medium (6'5") Human, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 110 gp. 6 Acid flasks.


Social Check DCs


Semyaza Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is lengthy and is close to two feet long. Her eyes are black and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Semyaza grew up listening to her father's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Semyaza Mayhem, Female Tiefling Warrior 4
Medium (6'4") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)17 (+3) 8 (-1)13 (+1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin, Giant, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is braided into rings. His blue eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of goblins once and for all.

History: Nuraval hails from a village terrorized by goblins. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of goblins

Ideals: Joker, Fighting. Bonds: Enemies, Immigrant, Family. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Nuraval Dankil, Male Dwarf Expert 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 pp. Silver comb with moonstones (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Kerkad Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is short and rusty. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Athletic, Joker, Gifted. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Kerkad Wystongjiir, Male Dragonborn Sorcerer 14
Medium (6'3") Dragonborn, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 17 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 1000 gp. Bloodstone (60 gp). Rhodochrosite (8 gp). Blue quartz (8 gp). Tourmaline (50 gp). Peridot (60 gp). Violet garnet (600 gp). Bloodstone (60 gp). Jet (50 gp). Tiger eye turquoise (8 gp). Eye agate (8 gp). White pearl (50 gp). Red garnet (50 gp). 1 Medium magic item.


Social Check DCs

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