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NPC Generator

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Advanced [show]


Nurkara Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. Her skin is fair and her fingers are delicate and long. Her black hair is slicked back into a classic pompadour. Her green eyes have a joyful gleam in them most of the time.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 5 years old her parents immigrated from the south. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she is wracked by social anxiety

Ideals: Athletic. Flaws: Racist, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Hunter

Voice: French accent

Attributes [hide]

Nurkara Silveraxe, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 3000 cp.


Social Check DCs


Flask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She is portly but not overly obese. Her yellow fur is smooth and relatively long. Her blue eyes are passionate and lively.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Further she is a bit of a stoner and is frequently out of it.

History: She was born in the south. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Immigrant, Religious. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Flask Thunder, Female Tabaxi Fighter 6
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 14 (+2)9 (-1)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nazdûg Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a faded coat and loose pants complete with deerstalker hat. His blonde hair is knotted and matted. He has a dull look in his gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has all his life been fascinated with painting.

History: Sold as a small child to a slaver, Nazdûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Carpenter and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly. Bonds: Mentor, Job, Adventurer. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Nazdûg Winchester, Male Half-Orc Paladin 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 7
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Performance +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Solid gold idol (400 gp). Silver ewer (10 gp).


Social Check DCs


Nithther Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. He wears his copper crest down. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: An old rival family wants him found; and retire the richest man in the north

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Nithther Nemmonis, Male Dragonborn Adept 7
Medium (6'1") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)7 (-2) 10 (+0)16 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Finellen Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. Her golden hair is kept up in a ponytail inside a feathered hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Finellen took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Finellen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Finellen Caebrek, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 9 (-1)6 (-2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his crossbow ready. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Morkral Orcfoe, Male Dwarf Sorcerer 10
Medium (4'3") Dwarf, True Neutral (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mogg Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black armored body suit, with a simple blue line shooting up and back down. His blonde hair is cut short. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Mogg Darlington, Male Half-Orc Aristocrat 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomi Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His moppish golden hair is in a traditional bowl cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic, Gifted, Artistic. Flaws: Antagonistic, Insane. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Tomi Sunmeadow, Male Halfling Druid 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp.


Social Check DCs


Orthog Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Weaver uniform. He keeps his long auburn hair kept up in a rat tail. He has brown eyes and a white hat with a brown feather.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Orthog was left his mother's suit of armor and trained in its use and care. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and he wants revenge against giants

Ideals: Fighting. Bonds: Job, Enemies, Family, Military. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Orthog Washington, Male Half-Orc Sorcerer 11
Medium (6'3") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)8 (-1) 17 (+3)16 (+3)
Skills Deception +7, Survival +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Amethyst (70 gp). Blue quartz (10 gp). Star rose quartz (80 gp). Carnelian (80 gp). Malachite (10 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). 1 Minor magic item.


Social Check DCs

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