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NPC Generator

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Advanced [show]


Oolah Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears just a black suit. Her white hair is wavy and long. Her amber eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of northern immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: She is unsatisfied with her job; and she's attracted to the pc

Ideals: Optimist. Bonds: Slave, Immigrant, Job, Has a crush. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Oolah Graham, Female Half-Orc Barbarian 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs


Dalaba Pingun, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan tunic with black highlights, and long blue pants that bunch up around her shoes. She has a very tight haircut. Her eyes are likewise green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Sabotage a competitor; and she has money and likes to spend it

Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Enemies, Rich. Occupation: Sage

Voice: American accent

Attributes [hide]

Dalaba Pingun, Female Gnome Ranger 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic, Terran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Amethyst (160 gp). White opal (800 gp). Rose (80 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Oriff Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Oriff grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Fighting, Athletic, Disciplined, Entrepeneur. Bonds: Adventurer. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Oriff Caebrek, Female Dwarf Druid 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 94 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She likes to wear ponchos typically of a light brown in addition to tight pants. Her orange fur is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born into a rich family. Edge abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Terse. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Edge Shore, Female Tabaxi Barbarian 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Gnoll, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. Large well-done wool tapestry (500 gp).


Social Check DCs


Gilthur Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has a long brown beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Gilthur grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and expand his business

Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Bookbinder

Voice: Scottish accent

Attributes [hide]

Gilthur Burrowfound, Male Dwarf Cleric 6
Medium (4'4") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1000 sp.


Social Check DCs


Fivin Cithreth, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He keeps his chestnut hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: Fivin was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To protect his home; and he wants to get laid

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Fivin Cithreth, Male Elf Paladin 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Fonkin Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a flail. His silver hair is matted, messy, and big. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of western immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Fonkin's homeland. Fonkin decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Slave, Immigrant. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Fonkin Ironhide, Male Gnome Warlock 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gorga Merton, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long chestnut hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are blue.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a desert tribe. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Disciplined. Bonds: Poor, Slave, Nature, Mentor. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Gorga Merton, Female Half-Orc Commoner 1
Medium (4'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 130 gp.


Social Check DCs


Adam Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He wears his brown hair up in a very large beehive style do. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. While studying, he fell in love. They married and had a daughter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he feels threatened by others

Flaws: Ugly, Fearful. Bonds: Job, Nature, In love. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Mori, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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