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NPC Generator

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Advanced [show]


Mormo Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his sai. He has wavy chestnut hair. His black eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with his god.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Bonds: Religious, Military, Job. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Mormo Dischord, Male Tiefling Warrior 9
Medium (6'7") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 104 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Azzakh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his halberd. His white crest is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Sellsword again; and sabotage a competitor

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Azzakh Beryntolthropal, Male Dragonborn Adept 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 9
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 13000 sp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Shax Mute, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a fancy black dress, and a wedding ring on her left hand. Her hair is greying and her face has many wrinkles. She has a dull look in her red eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Shax studied abroad. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Some 4 years later her spouse died after the birth of her son. Heartbroken, Shax never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Justice, Gifted. Flaws: Fearful, Insane. Bonds: Attractive, In love. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Shax Mute, Female Tiefling Aristocrat 4
Medium (4'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thamior Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and is generally shirtless and showing off his tattooed chest. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mercenary job and began his own company from there.

Motivation: He is unsatisfied with his job; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Thamior Ethanasath, Male Elf Wizard 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Fabien Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fabien grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fabien. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable.

Ideals: Justice, Gifted. Flaws: Ugly, Depressed. Bonds: Criminal record. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Fabien Lingenhall, Male Gnome Commoner 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Raam Blame, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His chestnut hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the north. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and wants a kiss

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Raam Blame, Male Tiefling Wizard 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Finely wrought small gold bracelet (30 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (110 gp).


Social Check DCs


Quilla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: Quilla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the north to a Seamstress, Quilla learned a great deal about her mother's area of expertise. A gifted student she started as a Animal Trainer, but she got bored and became a Seamstress. She ran away from her former home and has been making her living as a Seamstress for the past few years.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Poor, Job. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Quilla Oomtrowl, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Gale Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His cinnamon fur is thinning but still full. His copper unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: He was born several months after his mother was called into army service. When Gale reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Disease, Sensitive. Bonds: Slave, Religious, Military. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Gale Fang, Male Tabaxi Barbarian 18
Medium (5'0") Tabaxi, True Neutral (CR 18)
Armor Class 10
Hit Points 182 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Insight +8, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0

Possessions: 7000 gp. Brown-green garnet (150 gp). Iolite (40 gp). Blue quartz (5 gp). Malachite (5 gp). Tiger eye turquoise (5 gp). Fire opal (1600 gp). Citrine (40 gp). Violet garnet (1400 gp). Jasper (40 gp). Amber (150 gp). Tiger eye turquoise (5 gp). Fiery yellow corundum (1600 gp). Black star sapphire (1600 gp). Rhodochrosite (5 gp). Black opal (1600 gp). White pearl (150 gp). Iolite (40 gp). Blue quartz (5 gp). Bloodstone (40 gp). Rock crystal (40 gp). Golden yellow topaz (1400 gp). Sard (40 gp). Sardonyx (40 gp). Blue sapphire (1600 gp). Zircon (40 gp). Rhodochrosite (5 gp). Jet (150 gp). Iolite (40 gp). Chrysoberyl (150 gp). Obsidian (5 gp). Obsidian (5 gp). Obsidian (5 gp). Black pearl (1400 gp). 1 Medium magic item.


Social Check DCs


Nybarg Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Miner and is in decent physical shape. He has dyed his greying white hair a little too much giving a sharp white color. He has gray eyes and a black hat with a blue feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.

History: Nybarg was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to open a new tavern; and to protect his home

Flaws: Fearful. Bonds: Job, Adventurer, Guardian. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Nybarg Elton, Male Half-Orc Aristocrat 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)12 (+1) 8 (-1)10 (+0)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 4000 sp. Azurite (10 gp). 1 Minor magic item.


Social Check DCs

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