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NPC Generator

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Advanced [show]


Sora Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. She has a slight overbite and is overall scrawny. Her green crest is drawn into a tight pony tail with a dagger scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: Overbrimming with self-confidence, Sora isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She plays an instrument quite well.

History: She was born a particularly ugly child, much to the horror of her parents. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She's since become an addict/alcoholic.

Motivation: A deep hatred of brigands; and marry her sister to traveling adventurers

Ideals: Impeccable, Artistic. Flaws: Ugly, Addict. Bonds: Family, Enemies. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Sora Tiammanthyllish, Female Dragonborn Wizard 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp. 1 Thunderstones.


Social Check DCs


Driindar Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. Her crest is silver and very short. Her eyes are gold and catlike.

Personality: She is witty, but her monotone delivery comes off as unnerving She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born at the edge of vast plains. After coming to the age of reason, Driindar took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: Wishes to resurrect an old love; and she is greedy

Ideals: Joker, Gifted. Bonds: Rich, In love, Nature. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Driindar Bhenkumbyrznaax, Female Dragonborn Aristocrat 7
Medium (6'8") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: Azurite (5 gp). Aquamarine (500 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jheri Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black crest is lengthy. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in a small mountains village. She dropped out of school before completing her studies. After a long history of fighting, Jheri and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Jheri Chumbyxirinnish, Female Dragonborn Barbarian 7
Medium (6'6") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is blonde and very short. His eyes are gray and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Bonds: Adventurer, Criminal record, Nature, Family. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Ozyman Deephollow, Male Halfling Commoner 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Randal Hale, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Banker uniform. His red hair is smooth and relatively long. His thin eyebrows rest above his beady blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and wants to open a new tavern

Flaws: Ugly, Sensitive. Bonds: Job, Military, Immigrant. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Randal Hale, Male Human Ranger 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 8 (-1)6 (-2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Dreali Hanali, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a simple blue robe with white stripes complete with hood. His brown hair is cut short. His blue eyes peer out from beneath his top blue hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dreali took refuge in the large cave and found the beat up spear and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Poor, Slave, Nature. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Dreali Hanali, Male Elf Commoner 11
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 33 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +5

Possessions: 800 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a green and blue robe with the hood down. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Ugly, Depressed, Lazy. Bonds: Immigrant, Rich. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Raam Elusive, Male Tiefling Sorcerer 4
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 38000 sp. 1 Masterwork Artisan’s tools. 1 Backpack. 1 Masterwork Artisan’s tools. 1 Healer’s kit.


Social Check DCs


Nicor Pain, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insomniac, Emotional, Disease. Bonds: Rich. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Nicor Pain, Male Tiefling Barbarian 5
Medium (6'9") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)11 (+0) 8 (-1)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 30000 cp. Azurite (4 gp). Alexandrite (1000 gp). Fire opal (600 gp). Aquamarine (1000 gp).


Social Check DCs


Dell Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright red and pastel, and wears rings and necklaces with large, colorful gems. Sporting a red mohawk this woman's hair draws a lot of attention. Her skin is flawless and her green eyes scan people very quickly.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich southern family. A gifted student she started as a Healer, but she got bored and became a Jeweler. She has achieved small success as a Jeweler.

Motivation: Expand her business; and she has money and likes to spend it

Ideals: Athletic, Justice, Joker. Bonds: Rich, Attractive, Job. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Dell Elderberry, Female Halfling Bard 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 3000 sp.


Social Check DCs

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