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NPC Generator

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Advanced [show]


Nissa Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan vest and prefers grey and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered hand crossbow and tarnished kukri as well. She has moderate length white hair. Her eyes, though not visible through her cowl, are violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She enjoys reading and quiet.

History: Nissa was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Spy for hire.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Logical, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Nissa Nackle, Female Gnome Ranger 3
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 pp.


Social Check DCs


Hugolina Blankley, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western woman is wearing a long, brown, dusty cloak. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Herbalist, who enjoyed hunting, Hugolina was taken on many hunting expeditions. She dropped out of school before completing her studies. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Fighting, Logical. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Hugolina Blankley, Female Human Rogue 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)6 (-2) 13 (+1)9 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is silver, silky, and of moderate length. His hazel eyes dart from person to person.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Philantrophist. Bonds: Rich, Attractive. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Hartford, Male Human Aristocrat 7
Medium (5'10") Human, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 400 gp. Eye agate (13 gp). Deep blue spinel (1400 gp).


Social Check DCs


Miles Woods, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He carries with him a set of monstrous two handed axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long auburn hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Has a crush, Military, Mentor. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Miles Woods, Male Human Warlock 10
Medium (6'1") Human, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Medicine +7, Stealth +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: Blue quartz (9 gp). Fire opal (1000 gp). Tiger eye turquoise (9 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pûgrish Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a green coat with tan slacks, and sports empty pouches on his belt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Pûgrish is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: Pûgrish hails from a village terrorized by drow. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Banker.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against drow

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Enemies, Job. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Pûgrish Bing, Male Half-Orc Bard 7
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)4 (-3) 14 (+2)9 (-1)
Skills Investigation +0, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. Rich purple corundum (1000 gp). Hematite (8 gp).


Social Check DCs


Morgran Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his brown hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.

History: Morgran was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Family, Adventurer. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Morgran Rumnaheim, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 8 (-1)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. Amber (70 gp). Jasper (30 gp).


Social Check DCs


Bethrynna Aloro, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a blue small hat and blue clothes. Her small hat is riddled with cuts and holes. Her amber eyes dart from person to person.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of western immigrants she idolized her father. Her parents enrolled her in a Bard school at a young age so that she could practice her druidic talents. She left for the west, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and she has decided she is irredeemable

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Bethrynna Aloro, Female Elf Bard 7
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 5 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 3 (-4)8 (-1) 15 (+2)10 (+0)
Skills Athletics +4, Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Blue sapphire (600 gp).


Social Check DCs


Jane Milton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears a grey shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her hair is black, silky, and of moderate length. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken from her home at a very young age. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Nature, Slave. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Jane Milton, Female Human Barbarian 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp. Red-brown spinel (160 gp).


Social Check DCs


Tervaround Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a blue armored body suit, with a simple black line shooting up and back down, and is pretty ugly. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are violet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Tervaround Oomtrowl, Female Gnome Wizard 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 260 gp.


Social Check DCs

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