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NPC Generator

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Advanced [show]


Doudra Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long scarlet crest is drawn into a two foot long braid. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is overprotective of those who hire her services. She uses divination through singing.

History: Doudra was born in the west. At a young age she loved to build and create. After coming to the age of reason, Doudra took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets.

Ideals: Gifted, Persistence. Bonds: Attractive, Guardian, Nature. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Doudra Ophinshtalajiir, Female Dragonborn Druid 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Biri Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her brass crest in a pixie cut. She has gleaming, smiling red eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Biri took refuge in the large cave and found the beat up sword and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and she seems to be bored by most things

Ideals: Pacifist. Flaws: Cynical, Mundane, Insane. Bonds: Nature. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Biri Jerynomonis, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 230 gp.


Social Check DCs


Hecat Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her chestnut hair is still thick. Her white eyes lackadaisically let the world flow into them.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Justice, Persistence. Flaws: Shy, Fearful. Bonds: Military. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Hecat Disdain, Female Tiefling Paladin 8
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 6000 sp.


Social Check DCs


Nalaed Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. Her brown hair, when down, is lengthy. Her brown eyes have a joyful gleam in them most of the time.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A powerful wizard made her what she is. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She left for the south, certain she would find work there.

Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and retire the richest woman in the south

Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Nalaed Bloodkith, Female Dwarf Commoner 6
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Guy Southey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. He has moderate length white hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Guy's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Shy, Antagonistic. Bonds: Poor, Attractive, Family, Mentor. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Guy Southey, Male Human Monk 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 1 Chain shirt.


Social Check DCs


Koth Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. He has blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with dancing.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Koth Marlee, Male Half-Orc Commoner 6
Medium (5'0") Half-Orc, Lawful Good (CR 6)
Armor Class 7
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)13 (+1) 10 (+0)10 (+0)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Ubada Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is portly but not overly obese. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Ubada was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Courier work with an outfit from a few towns over. Courier work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent mother; and elven compassion

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Immigrant, Family. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Ubada Van Es, Female Half-Orc Warlock 3
Medium (5'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs


Ovina Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She carries a battered hand crossbow and tarnished quarterstaff as well. Her hair is short and golden. Her eyes are brown and beady.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Ovina hails from a village terrorized by brigands. Ovina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ovina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Ovina Lutgehr, Female Dwarf Ranger 5
Medium (4'1") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 4 Antitoxin. 1 Tanglefoot bags. 4 Antitoxin. 1 Holy water.


Social Check DCs


Aura Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She likes to wear ponchos typically of a light pastel in addition to tight pants. Her fur is white and curly. Her face is covered beneath a completely black helmet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her father was called into army service. A gifted student she started as a Sailor, but she got bored and became a Apothecary. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Joker. Bonds: Adventurer, Military, Job. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Aura Of Ebony, Female Tabaxi Warlock 9
Medium (4'10") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Star ruby (1400 gp). Jade (120 gp). Tiger eye turquoise (11 gp). Black pearl (1400 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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