Gargax Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His white crest is braided into rings. His eyes are red and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Servant, but he was a colossal failure. He has drifted from career to career and currently works as a Barber.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business
Flaws: Ugly, Impulsive, Greedy. Bonds: Slave, Job. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 5000 sp. White opal (800 gp). Black pearl (200 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item.
Brottor Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His feathered hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north.
Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 48 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dee Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she usually wears her red robe and has her sickle always slung over her shoulder. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: She never swears and excessively uses polite adverbs when speaking. She is able to fit into much smaller and tighter spaces than normal.
History: A powerful necromancer made her what she is. Like her father and her sister before her, after school she went straight into learning to become a Ruler. She inherited the family business which she has now maintained for 15 years.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 400 gp.
Oloric Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is typically in his Sailor uniform. His white hair is braided into rings. He wears a mask on his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He now spends his time doing works of charity.
Motivation: Sabotage a competitor; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting, Philantrophist. Flaws: Shy. Bonds: Job. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Sannl Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She prefers to wear flannel. She has a very tight haircut. Her green eyes dart from person to person.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She comes from a rich eastern family. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she has money and likes to spend it
Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 19 (+4) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp).
Art Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Tailor uniform. His fur, while still mostly gray, has prominent grey streaks. His fierce amber eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Art was born with his father's beautiful face. He has had some formal dancing training, and achieved minor success. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: To be a Animal Trainer again; and doesn't want to be a tailor and was forced into it by his family
Ideals: Entrepeneur, Artistic. Bonds: Job, Attractive, Family. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1000 gp. Amber (110 gp). Bloodstone (40 gp). Carnelian (40 gp). White opal (1300 gp). Lapis lazuli (15 gp). Jasper (40 gp). 1 Minor magic item.
Ulblyn Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a red coat, and is pretty ugly. He is bald on top and has large golden tufts of hair around his ears. His hazel unseeing eyes seem to look past you.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.
History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: To be a Actor again; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Spy
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 62 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 900 gp.
Gynnie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears rags and sports a simple walking cane. Her blonde hair is lengthy and is close to two feet long. Her gray eyes are slightly larger than normal.
Personality: She is very quiet and rarely speaks above a whisper. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the west her family was never financially stable. Gynnie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is her passion
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Elaim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is knotted and matted. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the north to a Spy, Elaim learned a great deal about his father's area of expertise. Elaim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Elaim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly. Bonds: Job, Rich, Criminal record, Has a crush. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 220 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Masterwork Common Ranged Weapon.
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