Eberk Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He is portly but not overly obese. His hair is black, silky, and of moderate length. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of a Merchant, who enjoyed hunting, Eberk was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Barkeep soon after.
Motivation: He is unsatisfied with his job; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined. Bonds: Attractive, Job, Nature, Poor, Criminal record. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Surina Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman has a large green mantle and cape that has been intricately interwoven into her yellow robe, and sports empty pouches on her belt. Her blue crest is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Surina took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Rich, Nature. Occupation: Unemployed
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 70 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1300 gp. Red garnet (130 gp). Citrine (40 gp). Malachite (15 gp). Hematite (15 gp). Azurite (15 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimûb Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. With bright red hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Overbrimming with self-confidence, Gimûb isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Fighting, Impeccable, Logical. Flaws: Racist. Bonds: Rich. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Ekk Clinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She carries with her a set of rapiers on her belt, each one with a amber on the hilt. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is extraordinarily eccentric. Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Fighting, Professionalism. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. Obsidian (5 gp). Sardonyx (50 gp).
Tana Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'1" and wears a faded coat and loose pants complete with deerstalker hat. Her right leg appears badly burned and disfigured. Her auburn hair is unkempt and raggedy. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born a particularly ugly child, much to the horror of her parents. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Pogranix Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports a flattop crest cut. Her eyes are gold.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Pogranix was born in the south. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Barkeep
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 32 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp.
Trail In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a pastel suit, black shirt, and green tie. His gray fur is matted, messy, and big. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 17)
Armor Class 15
Hit Points 132 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Orc, Ignan
Attacks Melee +6 / 5d4+0, Ranged +11 / 5d4+5, Grapple +5
Possessions: 4000 gp. Zircon (40 gp). Chalcedony (40 gp). Iolite (40 gp). Tourmaline (70 gp). Aquamarine (900 gp). Fiery yellow corundum (1000 gp). Aquamarine (900 gp). Malachite (15 gp). Golden yellow topaz (900 gp). Citrine (40 gp). Golden yellow topaz (900 gp). Golden pearl (70 gp). Moonstone (40 gp). Chrysoberyl (70 gp).
Quarion Liadon, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears just a tan suit. His head has been shaved. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Quarion hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Philantrophist. Flaws: Ugly, Addict, Antagonistic. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
Lidda Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears silk and lounges about seductively. She wears a feathered hat to cover her moderate length black hair. She has several tiny ruby earrings on each ear.
Personality: She acts crazy and hedonistic. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Lidda was born the youngest of three triplets. She has had some formal music training, and achieved minor success. She has never given up on her music dream.
Motivation: To unite with her brother; and an old rival family wants her found
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Rich, Family. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 72 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 3000 gp. An abacus with copper, silver and gold markers (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Fire opal pendant on a fine gold chain (700 gp). Gold and topaz bottle stopper cork (1100 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
