Mialee Firahel, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tight fitting tan shirt and pants, and a wedding ring on her right hand. She keeps her brown hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Mialee will drive conversation. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A strong sense of loyalty to Human people.
Ideals: Extrovert. Flaws: Antagonistic, Disease, Racist. Bonds: In love. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Deep blue spinel (300 gp). 2 Antitoxin.
Vola Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long brown hair kept up in a rat tail. She has a dull look in her violet eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is lazy, self-centered, vain, and jealous.
History: Vola hails from a village terrorized by illithids. Through the years after Vola was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Vola's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and many illithids want her driven away
Ideals: Athletic. Flaws: Antagonistic, Selfish, Shy. Bonds: Enemies. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Althaea Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her silver hair in a pixie cut. Her eyes, though not visible through her cowl, are violet.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a minor phobia of water and hates getting wet.
History: She was born in the east. Her mother was a soldier and died while she was still young. Althaea was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Shy, Fearful. Bonds: Immigrant, Military. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 108 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1 Medium magic item.
Jade Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. She has wavy gray fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a Barrister first and foremost. She believes firmly that knowledge should be universal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a Barrister soon after.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Justice. Flaws: Mundane, PTSD. Bonds: Poor, Attractive, Job. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: Eyepatch with mock eye of sapphire and moonstone (600 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pyntle Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and carries quarterstaffs. She has blonde hair. Her hazel eyes dart from person to person.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Fighting, Joker, Persistence. Bonds: Attractive, Slave. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 8000 sp. 1 Spyglass. 1 Healer’s kit.
Raymond Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. He wears a colorful flower in his white hair. His gray unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother
Ideals: Optimist, Pacifist. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Mayor
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Sylvan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp.
Emerald On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fancy brown dress. Her cinnamon fur is lengthy and is close to two feet long. Her amber eyes dart from person to person to random spaces in the air.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Emerald was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has comitted a past crime that haunts her to this day
Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 290 gp.
Heian Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'4" western man, he wears an entirely yellow suit with pastel socks and a vest with buckled shoes. He keeps his chestnut hair in a flapper bob. His green eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born at the edge of vast island. His childhood dream was to be a Shepherd, but he was a colossal failure. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Flaws: Antagonistic. Bonds: Enemies, Nature, Job, Family. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Onyx (50 gp). Silver pearl (150 gp). 2 Antitoxin. 3 Holy water. 1 Everburning torch.
Mijira Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a faded coat and loose pants complete with Stetson hat. Her crest is scarlet, silky, and of moderate length. This gold eyed westerner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also is a firm believer in the womanly ideal.
History: Mijira was born with her father's beautiful face. Over the years she perfected her riding and shooting skills. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 600 gp. Golden pearl (90 gp). Black pearl (300 gp). Black pearl (300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
