Traki Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a blue costume with the symbols of his god on his torso. He has done his best to style his blonde hair to look like a famous performer. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Bounty Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 13)
Armor Class 15
Hit Points 24 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2000 gp. Red-brown spinel (90 gp). Rich purple corundum (700 gp). Azurite (10 gp). Eye agate (10 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Red garnet (90 gp). Freshwater pearl (10 gp). Amethyst (90 gp). Malachite (10 gp).
Eberk Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Persistence. Bonds: Rich, Attractive, Criminal record. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 104 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 25000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilthur Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His white hair is lengthy. His brown eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gilthur was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and he desires power and/or immortality
Flaws: Shy. Bonds: In love, Family, Job, Adventurer. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 51 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 220 pp. Hematite (10 gp). Black pearl (900 gp). 1 Minor magic item.
Tatyan Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears an entirely black suit with grey socks and a vest with buckled shoes. Her red crest is heavily combed to the left. Her gold eyes dart from person to person.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not trust anyone and sleeps with one eye open.
History: Tatyan was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Poor, Attractive, Adventurer. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 24000 sp. 1 Minor magic item.
Rinn Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat, and she perpetually has her shortbow ready. She has dyed her greying silver hair a little too much giving a sharp silver color. Her blue eyes dart from person to person.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Impulsive. Bonds: Criminal record, Military. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Naeris Ariessus, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely tan suit with white socks and a vest with buckled shoes. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.
Personality: Naeris hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is lazy, self-centered, vain, and jealous.
History: His mother raised him in a mountain cabin. Naeris liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Flaws: Selfish. Bonds: Immigrant, Nature, Adventurer. Occupation: Barrister
Voice: Indian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Quick Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she dresses like a well dressed Tanner does. Her fur is black and curly. Her yellow eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their son. She worked as a Tanner, and she later adopted a second son.
Motivation: Wants to raise her children well.
Ideals: Philantrophist. Flaws: Sensitive, Mundane. Bonds: Job, Family. Occupation: Tanner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Banded mail.
Maegan Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a faded coat and loose pants complete with deerstalker hat. She wears her auburn hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy and tries to find solutions quickly.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to her current location. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Shy, Lazy, Mundane. Bonds: Immigrant, Job. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 21 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Cora Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a perfectly clean shirt and pair of pants. She has styled her silver hair well, parting it to the left. Her blue eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She is a Metallic Dragon in disguise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow; and balancing her hectic life and new butcher responsibilities is difficult
Bonds: Attractive, Religious, Military, Adventurer, Enemies, Job. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
