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NPC Generator

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Advanced [show]


Kadana Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears green painted combat armor at almost all times. She has wavy bronze crest. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Sold as a small child to a wizard, Kadana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter

Flaws: Terse. Bonds: Attractive, Family, Mentor. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Kadana Pyraxtallinost, Female Dragonborn Warrior 14
Medium (6'5") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 116 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 9 (-1)18 (+4)
Skills Athletics +7, Stealth +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6

Possessions: 1100 pp. Tiger eye turquoise (6 gp). Citrine (60 gp). Red garnet (160 gp). Emerald (400 gp). Blue sapphire (400 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Moss agate (6 gp). Zircon (60 gp). Violet garnet (1400 gp). Red spinel (160 gp). Chalcedony (60 gp). Violet garnet (1400 gp). Rose (60 gp). 1 Medium magic item.


Social Check DCs


Thervan Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His tied-back hair is black. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Thervan is depressed about a lot of things. He tends to be a nihilist. Thervan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Priest, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: He is content; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly, Depressed, Mundane. Bonds: Family. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Thervan Caphaxath, Male Elf Fighter 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Jane Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has wavy auburn hair. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Optimist, Logical, Gifted. Bonds: Rich, Attractive, Mentor. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Jane Staurheim, Female Human Warrior 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Quick Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants, and she perpetually has her scythe ready. Her cinnamon fur is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are hazel.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is frequently practicing swordplay.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Quick took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Bonds: Attractive, Military, Immigrant. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Quick Peak, Female Tabaxi Expert 6
Medium (6'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 14 (+2)8 (-1)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Ar-Pratu Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ar-Pratu lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Half-Orc Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Flaws: Racist. Bonds: Poor, Has a crush, Adventurer, Family. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Ar-Pratu Brownrigg, Male Half-Orc Cleric 2
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Suhnae Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tailor does. His black hair is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant gray.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: Suhnae hails from a village terrorized by dire rats. He was an apprentice working in his mother's forge. He struck the Tailor job and began his own company from there.

Motivation: Revenge; and balancing his hectic life and new tailor responsibilities is difficult

Flaws: Shy. Bonds: Job, Religious, Enemies. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Suhnae Ariessus, Male Elf Bard 10
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Arcana +7, History +7
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 2000 gp. Coral (90 gp). Pink pearl (90 gp). Freshwater pearl (9 gp). Black pearl (1400 gp). Blue sapphire (700 gp). Chrysoprase (60 gp).


Social Check DCs


Caramip Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She carries a battered spear and tarnished scythe as well. Her tied-back hair is golden. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a small toy that she constantly fidgets with.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Fighting. Flaws: Insane, Depressed, Addict. Bonds: Rich. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Caramip Rofferton, Female Gnome Fighter 14
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 90 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +7, Stealth +7
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Iolite (40 gp). Malachite (6 gp). Fiery yellow corundum (800 gp). Jasper (40 gp). Coral (110 gp). Rock crystal (40 gp). White opal (800 gp). Black pearl (400 gp). Pink pearl (110 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Dayton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. His black hair is styled in orderly dreadlocks. He has gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: He was born in the south. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Heward Dayton, Male Human Expert 11
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 15
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +9, Sleight of Hand +9
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +7 / 3d8+3, Ranged +9 / 3d8+5, Grapple +9

Possessions: 110 pp. Gold music box (3000 gp). Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malquis Holimion, Female Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly greatswords and shortbows. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: While she acts the brute, she is far gentler than she would appear. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her mother raised her in a mountain cabin. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Malquis Holimion, Female Elf Cleric 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 9 (-1)9 (-1)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Goblin, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Smoky quartz (40 gp).


Social Check DCs

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