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NPC Generator

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Advanced [show]


Mehen Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His gold crest is lengthy and is close to two feet long. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Mehen Shestendeliath, Male Dragonborn Bard 14
Medium (6'1") Dragonborn, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 62 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Aquan, Celestial
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333310

Possessions: 6000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Old masterpiece painting (1400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Sapphire pendant on gold chain (2200 gp). Old masterpiece painting (1400 gp). Sapphire pendant on gold chain (2200 gp). 1 Medium magic item.


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His white fur is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Two Llamas was born with his father's beautiful face. He has had some formal dancing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Two Llamas Paws, Male Tabaxi Commoner 2
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (100 gp). 1 Chain shirt.


Social Check DCs


Aust Othronus, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears bulky blue painted plate armor. His tied-back hair is blonde. His green eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Aust hails from a village terrorized by dire rats. He moved out east to avoid the crime he committed. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has decided he is irredeemable

Ideals: Extrovert. Flaws: Greedy. Bonds: Poor, Enemies, Criminal record. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Aust Othronus, Male Elf Cleric 12
Medium (4'9") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 45 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 8 (-1)12 (+1) 18 (+4)13 (+1)
Skills Arcana +5, Medicine +8
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: 4000 gp. Citrine (40 gp). Eye agate (6 gp). Amethyst (100 gp). Deep green spinel (100 gp). Black opal (800 gp). Azurite (6 gp). Silver pearl (100 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a black and yellow robe with the hood down. He has wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Gifted. Flaws: Secretive, Insane, Insomniac. Bonds: Guardian. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Krimp Watson, Male Half-Orc Wizard 7
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 18 (+4)13 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Hûmgrat Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'3" and sports white clothing, slightly heavier than average wear. His right leg appears badly burned and disfigured. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Stylist profession.

History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and to be a stylist again

Bonds: Attractive, Job, Immigrant, Family. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Hûmgrat Adley, Male Half-Orc Commoner 9
Medium (6'3") Half-Orc, Lawful Evil (CR 9)
Armor Class 9
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)8 (-1) 8 (-1)13 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 800 gp. Onyx (70 gp). Violet garnet (200 gp). Golden pearl (100 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorgûm Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'10". He likes to wear white tank tops with violet pants, and his gloved hand is found clutching a shield. He wears his golden hair up in a very large beehive style do. His eyes are a pleasant green.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Disease, Impulsive. Bonds: Family, Adventurer, Job. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Gorgûm Snowdon, Male Half-Orc Monk 10
Medium (5'10") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 15000 sp.


Social Check DCs


Mardred Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern woman, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a wizard, Mardred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Mardred took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Mardred Daerdahk, Female Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)8 (-1) 13 (+1)2 (-4)
Skills Persuasion -2, Survival +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Andraste Goltorah, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female dresses like a well dressed Miller does. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is a Miller first and foremost. She believes firmly that knowledge should be universal. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father took her hunting and taught her how to get in the mind of other creatures. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and to prove her worth to the world

Flaws: Impulsive. Bonds: Job, Family, Immigrant, Nature. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Andraste Goltorah, Female Elf Adept 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1800 sp.


Social Check DCs


Jezean Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is wearing a long, green, dusty cloak, and sports empty pouches on her belt. She wears a Stetson hat to hide her balding. Her eyes are likewise gold.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the west to a Shepherd, Jezean learned a great deal about her father's area of expertise. Jezean was born on a far western plains where she grew up under the tutelage of her father, an expert Shepherd. She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers.

Ideals: Impeccable. Bonds: Job, Immigrant, Family. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Jezean Qyxpahrgh, Female Dragonborn Monk 17
Medium (6'7") Dragonborn, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 65 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 17 (+3)15 (+2)
Skills Animal Handling +9, Medicine +9
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2

Possessions: 12000 gp. Jasper (60 gp). Aquamarine (1600 gp). Alexandrite (1600 gp). Tiger eye turquoise (6 gp). Star rose quartz (60 gp). Moss agate (6 gp). Sardonyx (60 gp). Deep green spinel (120 gp). Chrysoprase (60 gp). Alexandrite (1600 gp). Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). Jade (120 gp). Hematite (6 gp). Citrine (60 gp). Jade (120 gp). Amethyst (120 gp). Alexandrite (1600 gp). Canary diamond (5000 gp). Star ruby (1500 gp). Peridot (60 gp). 1 Medium magic item.


Social Check DCs

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