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NPC Generator

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Advanced [show]


Dynamic Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has gray fur. Her eyes are a pleasant blue.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Sold as a small child to a necromancer, Dynamic was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, In love, Mentor. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Dynamic Thundercloud, Female Tabaxi Expert 4
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Mary Snape, Female Human [Permalink]

Personal [hide]

Description: She wears a simple brown robe with green stripes complete with hood. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Impulsive, Addict. Bonds: Attractive, Job, Poor. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mary Snape, Female Human Wizard 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 14 (+2)17 (+3)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Randal Marston, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling hazel eyes.

Personality: He has always had a great fascination with Half-Orc culture. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Randal Marston, Male Human Paladin 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Portia Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears bulky red painted plate armor. She sports a flattop hair cut. Her fierce hazel eyes like to dwell on things.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Gifted from a young age, Portia studied abroad. She found a children's book about a Halfling Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels threatened by others; and to reunite with her old friends

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Portia Shadowquick, Female Halfling Cleric 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Cimer Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and blue tie. His purple hair is unkempt and raggedy. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Cimer was raised in a hard working conservative environment. A gifted student he started as a Map Maker, but he got bored and became a Beggar. He's since become an addict/alcoholic.

Motivation: To be a Map Maker again; and further expansion of business

Flaws: Ugly, Addict, Racist. Bonds: Poor, Job. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Cimer Anguish, Male Tiefling Bard 1
Medium (6'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 500 sp. Jade (110 gp).


Social Check DCs


Elizabeth Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears bulky grey painted plate armor. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her green eyes dart from person to person to random spaces in the air.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in a small village she learned the ways of the warrior from her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Doesn't want to be a Ruler and was forced into it by her family; and wants to work out more often

Ideals: Athletic, Gifted, Fighting. Bonds: Family, Rich. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Elizabeth Birkenhead, Female Human Aristocrat 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Yebe Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a blue and green robe with the hood down, and she perpetually has her sword ready. Her hair is cut close to her head. Her face is scarred and worn.

Personality: She is very quiet and rarely speaks above a whisper. She is skeptical of what others tell her and is slow to trust.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Family. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Yebe Oomtrowl, Female Gnome Barbarian 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 290 gp.


Social Check DCs


Shadow Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dark leathers with embroidery. Her lavender fur is singed and shortened. She has several tiny jet earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Roofer born in the past three hundred years. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the east. She was an apprentice working in her mother's forge. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Shadow Mist, Female Tabaxi Monk 6
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 8
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 1000 gp. Banded agate (15 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long white beard, and similarly colored long hair. His amber eyes peer out from beneath his top tan hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Map Maker, but he got bored and became a Navigator. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and to be a map maker again

Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Senteq Albaratie, Male Gnome Bard 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 7 (-2)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 8
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs

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