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NPC Generator

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Advanced [show]


Vonbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and blue robe with the hood down. His tied-back hair is auburn. His violet eyes peer out from beneath his Stetson brown hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: Vonbin was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and a deep hatred of orcs

Bonds: Job, Adventurer, Criminal record, Enemies. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Vonbin Gorunn, Male Dwarf Aristocrat 6
Medium (3'11") Dwarf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +7, Intimidation +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Cloak Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Armorer. His fur is brown and curly. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Justice. Bonds: Nature, Attractive, Job. Occupation: Armorer

Voice: German accent

Attributes [hide]

Cloak Thunder, Male Tabaxi Adept 10
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 8 (-1)14 (+2)
Skills Nature +6
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. Zircon (40 gp). Pink pearl (40 gp). Chalcedony (40 gp). Obsidian (6 gp). Golden yellow topaz (200 gp). Jade (40 gp). Moonstone (40 gp).


Social Check DCs


Orla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears blue cloth garments or leather armor. Her black hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.

History: A powerful wizard made her what she is. A gifted student she started as a Shepherd, but she got bored and became a Sailor. She has drifted from career to career and currently works as a Sailor.

Motivation: Expand her business; and to unite with her brother

Ideals: Professionalism. Bonds: Job, Mentor, Family. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Orla Garrick, Female Gnome Barbarian 12
Small (3'1") Gnome, Chaotic Good (CR 12)
Armor Class 14
Hit Points 121 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Orc, Goblin
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. Pink pearl (140 gp). Deep blue spinel (800 gp). Jade (140 gp). Coral (140 gp). Brown-green garnet (140 gp). Deep green spinel (140 gp).


Social Check DCs


Ahinar Eathalena, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a robe, a symbol of the sun god around her neck, and a glaive on her belt. She has blonde hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Energy wise she seems alert and responsive.

History: Ahinar was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Professionalism. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Ahinar Eathalena, Female Elf Warrior 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Seven Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy orange fur. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Athletic. Flaws: Emotional, Impulsive. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Seven Of Ivory, Male Tabaxi Warrior 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in earthy colors with a violet and green handkerchief worn on his right side. His skin is also unnaturally pale. His hair is auburn and curly. He has gleaming, smiling gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against goblins; and he is greedy

Ideals: Gifted. Flaws: Ugly, Mundane, Insane. Bonds: Rich, Enemies. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Shane Nailo, Male Half-Elf Cleric 8
Medium (5'6") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)7 (-2) 8 (-1)9 (-1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 170 pp.


Social Check DCs


Alice Landon, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair has been sun bleached extensively. Her brown eyes dart from person to person to random spaces in the air.

Personality: A deeply religious woman she believes everything happens for a reason. She is an amazing painter.

History: When she was but 7 years old her parents immigrated from the west. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted necromantic powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Immigrant. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Alice Landon, Female Human Paladin 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Malachite (15 gp).


Social Check DCs


Mara Berevan, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear flannel and is in decent physical shape. She wears her silver hair down. Her green unseeing eyes seem to look past you.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a minor phobia of water and hates getting wet.

History: She was born in the south, but her parents moved at a very young age to the north. Cursed with vampirism at a very young age, Mara has worked very hard to control her curse. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Disciplined. Flaws: Disease, Fearful. Bonds: Immigrant, In love. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Mara Berevan, Female Elf Aristocrat 2
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 7 (-2)18 (+4)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp.


Social Check DCs


Five In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. She has lavender fur. Her eyes are green.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the north to a Blacksmith, Five learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Blacksmith job and began her own company from there.

Motivation: Expand her business; and she is compelled to act according to her religious beliefs

Ideals: Opinionated. Flaws: Depressed. Bonds: Poor, Slave, Job, Religious. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Five In Woods, Female Tabaxi Monk 10
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 8
Hit Points 42 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +3

Possessions: 170 pp.


Social Check DCs

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